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 Forum index » Modding Central » Tiberian Sun Editing Forum » Tutorials Factory
Tutorials Factory
Moderators: Global Moderators, Tiberian Sun Moderators
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 Announcements 
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 No new posts Warning ! Tutorials Factory Rules :: Read This Before Posting  
Do not post questions or requests as new topics.
  Banshee    0    7233    Mon Apr 09, 2007 3:17 pm 
Banshee View latest post
 Topics 
 No new posts Note Changing your colour in-missions!     ShadowLord    4    4916    Sun Jul 30, 2006 7:03 pm 
ShadowLord View latest post
 No new posts Note How to make an orcatran that can paradrop vheicles     Denmon    10    6681    Sat Jul 29, 2006 8:22 pm 
Darentei View latest post
 No new posts Note Another way to make ships.     SMT    2    3780    Wed Jun 07, 2006 3:11 am 
SMT View latest post
 No new posts Note Fixing the sound bug     Morpher    3    4339    Wed May 03, 2006 10:25 pm 
UltimoWOL View latest post
 No new posts Note Automatic scouting units  
You probably heard this already...
  mice16    9    7232    Sun Apr 30, 2006 3:17 pm 
ORCACommander View latest post
 No new posts Note Tutorial: how to make an airstrike     SMT    5    6756    Wed Mar 08, 2006 2:10 am 
SMT View latest post
 No new posts Note 2 weapons fire. [with Secondary=""]     - geno -    7    8639    Mon Dec 05, 2005 9:54 pm 
Banshee View latest post
 No new posts Note Attachment [Shp tutorial 2] Making a standard fire anim     Denmon    12    6854    Mon Nov 28, 2005 8:47 pm 
Denmon View latest post
 No new posts Note Attachment [Shp tutorial 1] The palette     Denmon    5    4717    Sun Nov 27, 2005 5:31 pm 
Denmon View latest post
 No new posts Note Making civilian vehicles that blend in with the WW ones (*)     Tyler Adams    2    6139    Thu Oct 20, 2005 5:47 pm 
Orca004ky View latest post
 No new posts Note Attachment tutorial : improved flamethrower     Judeau    15    35146    Sat Oct 08, 2005 6:02 pm 
Judeau View latest post
 No new posts Note Tutorial: Creating Deployable Proximity Mines     j4m3sb0nd    8    33659    Sat Aug 06, 2005 1:26 pm 
j4m3sb0nd View latest post
 No new posts Note Adding Your Custom VQA Movies In Tiberian Sun (***)     CCHyper    2    30057    Mon Aug 01, 2005 9:26 am 
Judeau View latest post
 No new posts Note Proximity Mines     Xion999    20    15133    Tue Jul 26, 2005 5:12 am 
Jah View latest post
 No new posts Note How To Make 3 Tiberium Types/Colours On A Custom Map (***)     CCHyper    11    37574    Fri Jun 24, 2005 2:07 pm 
Allied General View latest post
 No new posts Note Attachment GMAX -> Tiberian Sun     Banshee    12    16516    Tue May 31, 2005 11:17 am 
theidiot View latest post
 This topic is locked: you cannot edit posts or make replies. 
 No new posts Note How to make a Nuke like in TD, RA1 or RA2     Jah    8    5469    Fri May 20, 2005 12:22 am 
Clazzy View latest post
 No new posts Note Creating and managing your MIX files     The DvD    6    7431    Sat Nov 27, 2004 9:54 pm 
Paradox View latest post
 No new posts Note Correctly activating the Chameleon spy     SMIFFGIG    1    4398    Mon Nov 08, 2004 8:40 pm 
Jah View latest post
 No new posts Note Voxel Debris(a Continuation off Smiff's tut)     Clarkson    3    7781    Sat Sep 25, 2004 9:29 am 
Allied General View latest post
 No new posts Note Converting TD graphics to TS     Banshee    18    14317    Sun Aug 01, 2004 4:34 pm 
Mike View latest post
 No new posts Note Attachment OS: HVA Builder - Aligning Body,Turrets,Barrels and Sections     stucuk    1    25402    Thu Jul 01, 2004 11:55 am 
Dubzac View latest post
 No new posts [ Popular ] Note The fourth and IMO best way to get working air transport     SMIFFGIG    27    18548    Sun May 30, 2004 3:28 pm 
Banshee View latest post
 No new posts Note Alternative Method for Cameo's without PaintShop Pro     G10N89TS    15    11155    Fri Dec 26, 2003 7:40 pm 
#The fREaK! View latest post
 No new posts Note Mixing and Matching vehicle bodies and turrets     Mike430    18    11888    Wed Nov 26, 2003 12:24 am 
Banshee View latest post
 No new posts Note Superweapon Tutorials     Banshee    5    7364    Mon Nov 10, 2003 1:10 am 
Goldy View latest post
 No new posts Note Team Types (ai.ini)     Banshee    1    7043    Fri Nov 07, 2003 4:47 pm 
zdflamer2 View latest post
 No new posts Note Where to place new VQAs     SeaMan    6    5275    Tue Sep 16, 2003 2:02 pm 
Banshee View latest post
 No new posts Note Task Forces (ai.ini)     Banshee    0    9203    Sat Aug 09, 2003 2:59 pm 
Banshee View latest post
 No new posts Note Script Types (ai.ini)     Banshee    0    8201    Sat Aug 09, 2003 2:32 pm 
Banshee View latest post
 No new posts Note How to make units Teleport and a balanced Chrono tank     SMIFFGIG    8    7707    Tue Aug 05, 2003 12:02 pm 
SMIFFGIG View latest post
 No new posts Note Adding New Superweapons in TS (by Mr. Muk)     Banshee    2    7358    Fri Jul 25, 2003 8:33 pm 
Banshee View latest post
 No new posts Note Making Ships/Boats     Banshee    0    5136    Thu Jul 03, 2003 4:58 pm 
Banshee View latest post
 No new posts Note RA2->TS Animations     Banshee    10    8816    Mon May 26, 2003 12:37 pm 
SMIFFGIG View latest post
 No new posts Note Attachment Unit Specific Debris and other cool features of voxel debris     SMIFFGIG    0    4979    Sat Apr 19, 2003 11:30 pm 
SMIFFGIG View latest post
 No new posts Note Advanced Tech Center: Superweapon Researchs Conclusions!     Banshee    0    5009    Fri Jan 03, 2003 4:09 am 
Banshee View latest post
 No new posts Note Normal Paintings     Banshee    0    4887    Wed Dec 25, 2002 5:07 pm 
Banshee View latest post
 No new posts Note AI Trigger Types (ai.ini)     Banshee    0    7267    Sun Dec 22, 2002 10:40 pm 
Banshee View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 3 of 3 [139 Topics] Goto page: Previous 1, 2, 3
 Forum index » Modding Central » Tiberian Sun Editing Forum » Tutorials Factory

 Related Topics   Author   Replies   Views   Last Post 
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  meselfs    38    20944    Thu Jun 02, 2016 6:44 pm 
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  SuperJoe    38    7381    Sun Sep 06, 2015 9:41 pm 
MadHQ View latest post
 No new posts Note How to attach triggers to triggers (**)  
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  Team Black    0    904    Mon Nov 18, 2013 4:47 pm 
Team Black View latest post
 No new posts Note Attachment Adding text strings to your map (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Team Black    11    1821    Sun Nov 17, 2013 2:40 pm 
Zero18 View latest post
 No new posts Note Attachment Airtransports on maps  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  SuperJoe    15    2511    Fri Jul 12, 2013 10:44 pm 
Team Black View latest post
 No new posts Note Multiple triggers on a single object  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  SuperJoe    9    1775    Wed Jun 05, 2013 7:00 am 
Krow View latest post
 No new posts Note Attachment Mech Bot Tutorial (Voxel) (***)  
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  Zero18    0    1992    Fri May 10, 2013 8:24 pm 
Zero18 View latest post
 No new posts Note Attachment Sidebar Templates PSD & Creation Information [TS]  
Photoshop only.
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  Aro    11    3294    Sun Feb 10, 2013 5:14 pm 
Lin Kuei Ominae View latest post
 No new posts Note Repopulating map with tiberium life (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  SuperJoe    3    1565    Sat Dec 22, 2012 4:02 pm 
^Rampastein View latest post
 No new posts Note Make your maps load faster (*)  
and show up on top of the list!
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    932    Thu Dec 13, 2012 8:57 am 
Lin Kuei Ominae View latest post
 No new posts Note Cliff Errors, and how to fix 'em. (*)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1095    Thu Dec 13, 2012 8:52 am 
Lin Kuei Ominae View latest post
 No new posts Note Proper use of lightposts in maps (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    989    Thu Dec 13, 2012 8:46 am 
Lin Kuei Ominae View latest post
 No new posts Note FS bug fix-Several tutorials on certain Actions (*)  
lists of sounds and movies with correct index
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1978    Thu Dec 13, 2012 8:20 am 
Lin Kuei Ominae View latest post
 No new posts Note How to create a fully working train transport (**)  
with working passenger wagons
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    925    Thu Dec 13, 2012 7:58 am 
Lin Kuei Ominae View latest post
 No new posts Note How to add a moving train to your map (****)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1233    Thu Dec 13, 2012 7:51 am 
Lin Kuei Ominae View latest post
 No new posts [ Popular ] Note Attachment How to Make a Quick Cameo  
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  ConMan    26    12359    Wed Nov 14, 2012 4:06 pm 
OmegaBolt View latest post
 No new posts Note Attachment Space Marine Voice [Audio Tutorial]  
Via Audacity...
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  Atomic_Noodles    4    3574    Thu Jul 19, 2012 6:55 pm 
Atomic_Noodles View latest post
 No new posts [ Popular ] Note Attachment [User Info] Making cameos from TS units with SHP Builder!  
Featured Tools » OS SHP Builder » Documentation and Tutorials ]
  Banshee    27    25263    Sun Jun 17, 2012 3:38 am 
Insomniac View latest post
 No new posts Note Attachment Making Tunnels with Curves Work  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  pft1086    9    16958    Wed Feb 29, 2012 9:34 pm 
Lin Kuei Ominae View latest post
 No new posts Note Attachment 3dsMax/RA2 Max Script Cliff Tut  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Cranium    4    5059    Wed Jan 18, 2012 5:51 am 
gamefreak11221 View latest post
 No new posts Note Converting Voxels to SHPs (*)  
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  Durrandi    4    5870    Fri Aug 19, 2011 8:28 am 
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 No new posts Note Using Flyby's Voxelizer  
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  Banshee    12    13052    Thu Jan 20, 2011 10:40 am 
Chaotix000 View latest post
 No new posts Note Make a Laser Fence work like gate  
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  GameMaster0000    2    6856    Sun Sep 12, 2010 1:09 am 
Lin Kuei Ominae View latest post
 No new posts Idea Attachment Rotating 2d buildings from other games in right perspective  
You think this is impossible? I will show ya!
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  smoke_th    13    5820    Fri Apr 30, 2010 3:46 am 
Joshy View latest post
 No new posts Note [User Info] Cscheme files at VXLSE II 2.x SE and VXLSE III  
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    14    38694    Sun Feb 28, 2010 7:36 am 
............? View latest post
 No new posts [ Popular ] Note Making A Terrain Tile (*)  
With TMP Builder
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  MT    26    13362    Thu Nov 19, 2009 1:55 am 
Nikademis Von Hisson View latest post
 No new posts Note Simple Voxel Enhancement  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  ConMan    2    3475    Wed Sep 23, 2009 1:06 pm 
ConMan View latest post
 No new posts Note Attachment HVA Walkanimation Tutorial  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  ronco    3    16156    Tue Aug 11, 2009 5:53 am 
Dubzac View latest post
 No new posts [ Popular ] Note Attachment Converting blueprints to voxel templates  
based off of MigEater's voxel guide
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Roaches    26    30377    Wed Aug 05, 2009 5:05 pm 
crevio View latest post
 No new posts Note Making custom palettes using Paint.NET [Ra2/YR]  
For YR/Ra2 loading screens.
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Lexa    7    4545    Mon Jun 22, 2009 8:11 am 
Renegangsta View latest post
 This topic is locked: you cannot edit posts or make replies. 
 No new posts [ Popular ] Note Attachment How to unprotect a protected MIX file  
requires: a hex editor and a brain
Goto pageGoto page: 1, 2, 3 ][ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  aristurtle    149    32328    Fri Apr 17, 2009 10:03 pm 
Elerium-155 View latest post
 No new posts Note AI Triggers (***)  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Aro    9    6686    Sun Mar 08, 2009 2:30 am 
Chaotix000 View latest post
 No new posts Note My modelling tutorial  
for eevryone to use^^
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  ruby92    10    18373    Wed Dec 24, 2008 8:25 am 
ruby92 View latest post
 No new posts Note Attachment Dropship Loadout  
How to get this working
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  zdflamer2    9    9775    Tue Apr 10, 2007 12:02 pm 
zdflamer2 View latest post
 No new posts Oh yes ! Reveal a small part of the map. (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Aro    8    6461    Sat Mar 24, 2007 11:31 am 
Dutchygamer View latest post
 No new posts Warning ! [User Info] Auto Normalizer tips.  
For VXLSE III 1.36 or newer.
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    0    4341    Sun Feb 18, 2007 2:56 am 
Banshee View latest post
 No new posts Note Resizing infantry in Paintshop Pro.  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Tratos    10    8735    Sun Aug 21, 2005 12:01 am 
DoMiNaNt_HuNtEr View latest post
 No new posts Note Normals Painting  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Banshee    13    8109    Tue Jan 11, 2005 10:11 pm 
Banshee View latest post
 No new posts Note Attachment HVA Animation 101  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  MadHQ    2    4576    Tue Dec 28, 2004 7:54 pm 
Jamison View latest post
 No new posts Note [User Info] Image Effects  
Featured Tools » OS SHP Builder » Documentation and Tutorials ]
  Banshee    0    3911    Fri Nov 12, 2004 5:24 am 
Banshee View latest post
 No new posts Note Converting PCX's to Voxels  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  tibmaker    10    9117    Fri Sep 26, 2003 9:48 am 
The DvD View latest post
 No new posts Note AI Mini Guide  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Banshee    6    12860    Mon Jul 14, 2003 1:23 am 
devin11590 View latest post
 No new posts Note Resizing Shps  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  tibmaker    0    4183    Tue Apr 22, 2003 4:02 am 
tibmaker View latest post
 Add the following key word(s) to your topic to display it as related topics in this forum: #Tutorials #TiberianSun


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