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Tutorials Factory Rules :: Read This Before Posting
Do not post questions or requests as new topics.
Banshee
0
24619
Mon Apr 09, 2007 3:17 pm
Banshee
Topics
(**) The Palette
Lin Kuei Ominae
0
7090
Thu Dec 13, 2012 9:28 am
Lin Kuei Ominae
Make your maps load faster (*)
and show up on top of the list! [ Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
Lin Kuei Ominae
0
6816
Thu Dec 13, 2012 8:57 am
Lin Kuei Ominae
Cliff Errors, and how to fix 'em. (*)
[ Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
Lin Kuei Ominae
0
5175
Thu Dec 13, 2012 8:52 am
Lin Kuei Ominae
FS bug fix-Several tutorials on certain Actions (*)
lists of sounds and movies with correct index [ Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
Lin Kuei Ominae
0
7021
Thu Dec 13, 2012 8:20 am
Lin Kuei Ominae
How to create a fully working train transport (**)
with working passenger wagons [ Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
Lin Kuei Ominae
0
4444
Thu Dec 13, 2012 7:58 am
Lin Kuei Ominae
How to add a moving train to your map (****)
[ Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
Lin Kuei Ominae
0
5534
Thu Dec 13, 2012 7:51 am
Lin Kuei Ominae
(**) Tiberium Twinkle
Recommended Single Player Only
SMIFFGIG
13
11080
Mon Nov 26, 2012 9:19 am
Lin Kuei Ominae
how to get the GDI ai to build the walls without bugs
Judeau
27
41072
Thu Nov 15, 2012 12:37 am
Bittah Commander
Advanced debris logic
SuperJoe
3
4077
Mon Oct 01, 2012 5:09 pm
Lin Kuei Ominae
Howto use the ICBM as deployable SW-Missle Launcher (*)
it works =)
MrTweek
3
4365
Sat Aug 11, 2012 10:59 pm
Exley
Naval Yard/Alt war factory V 2.0
Without using mobile buildings
Machine
43
25753
Sat Aug 04, 2012 7:04 pm
MrTweek
Edit your minimap for your TS MAPS. (*)
Because everyone loves doodling dongs on their minimap for everyone to see. 8D
Wiziwig
22
23090
Fri Aug 03, 2012 7:32 am
Krow
Space Marine Voice [Audio Tutorial]
Via Audacity... [ Modding Central » Media Hut » Tutorials ]
Atomic_Noodles
4
16930
Thu Jul 19, 2012 6:55 pm
Atomic_Noodles
Making civilian vehicles stay still (*)
SuperJoe
8
5212
Tue Jun 19, 2012 7:25 am
Lin Kuei Ominae
Oil Derricks in TS (Old way)
SuperJoe
12
12572
Tue Jun 19, 2012 2:23 am
SuperJoe
[User Info] Making cameos from TS units with SHP Builder!
[ Featured Tools » OS SHP Builder » Documentation and Tutorials ]
Banshee
27
38169
Sun Jun 17, 2012 3:38 am
Insomniac
How to simulate CellSpread in TS
Lin Kuei Ominae
15
24070
Thu Jun 07, 2012 2:25 pm
Bittah Commander
Enabling the 4th Tiberium
Joshy
47
68327
Fri Apr 13, 2012 9:23 am
Lin Kuei Ominae
Making Tunnels with Curves Work
[ Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
pft1086
9
29681
Wed Feb 29, 2012 9:34 pm
Lin Kuei Ominae
Correctly adding the third side to Tiberian Sun
01001011
19
27919
Thu Jan 26, 2012 7:42 pm
NOD-Kane and Brotherhood
3dsMax/RA2 Max Script Cliff Tut
[ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
Cranium
4
10955
Wed Jan 18, 2012 5:51 am
gamefreak11221
Best solution of make balance 3 or more sides in TS(****)
[ Goto page: 1 , 2 ]
GameMaster0000
53
43930
Mon Dec 12, 2011 4:29 pm
My Big Boss
Creating an AA-only unit
SuperJoe
4
4586
Fri Aug 26, 2011 12:20 pm
Crimsonum
Converting Voxels to SHPs (*)
[ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
Durrandi
4
12525
Fri Aug 19, 2011 8:28 am
Lin Kuei Ominae
Animations and art.ini debris
Lin Kuei Ominae
0
5360
Thu Aug 04, 2011 1:13 pm
Lin Kuei Ominae
Veterancy (*)
Allied General
5
5200
Fri Jul 29, 2011 5:12 pm
Dutchygamer
Single Player AI Triggers (***)
krnyoshi
20
20862
Tue Jul 26, 2011 8:57 pm
Allied General
How to create random damage (***)
using art.ini debris and a particlesystem for a mutation effect
Lin Kuei Ominae
7
5418
Sat Jul 02, 2011 6:22 am
ApolloTD
Adapting the WSOCK32.DLL LAN patch for your mod project
when you got a custom exe file
Nyerguds
5
11916
Tue Apr 12, 2011 11:54 am
Reaperrr
How to make half decent shps, in MS paint
if you MUST use it..
Team Black
18
24981
Tue Mar 15, 2011 12:04 pm
Team Black
Enabling Hidden Stuff:
Clarkson
27
29376
Sun Mar 13, 2011 4:02 am
gufu
Using Flyby's Voxelizer
[ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
Banshee
12
33931
Thu Jan 20, 2011 10:40 am
Chaotix000
Creating a new unit
[ Goto page: 1 , 2 ]
Banshee
82
101180
Tue Nov 23, 2010 8:05 pm
Cranium
How to create debris for exploding tiberium
Lin Kuei Ominae
2
4772
Tue Sep 28, 2010 8:43 pm
SMIFFGIG
How to create a working Missile Silo Launchanim
Lin Kuei Ominae
1
4431
Tue Sep 28, 2010 1:27 pm
GameMaster0000
Separate Harvesters for each side? Explained...
christophski the great
40
81311
Wed Sep 15, 2010 6:00 pm
GameMaster0000
Make a Laser Fence work like gate
[ Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
GameMaster0000
2
10821
Sun Sep 12, 2010 1:09 am
Lin Kuei Ominae
How to make a weapon (*)
RaveFromHell
1
3994
Sun Jul 18, 2010 9:23 am
Lin Kuei Ominae
A way to create more mobile EMP vehicles (*)
SuperJoe
5
4916
Wed Jun 09, 2010 8:12 am
SuperJoe
Rotating 2d buildings from other games in right perspective
You think this is impossible? I will show ya! [ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
smoke_th
13
13383
Fri Apr 30, 2010 3:46 am
Joshy
How To: Make Your Own Terrain.
Patience is a virtue.
Palkia323
2
5332
Fri Apr 09, 2010 3:08 am
Palkia323
(**) Properly getting rid of Upgrade Center plugins.
Darkstorm
6
3707
Mon Mar 29, 2010 12:01 am
Darkstorm
Faction Structure Lists (*)
What each side has, and what a third/X-th side will need
Askhati
13
5540
Sun Mar 28, 2010 11:46 pm
GotterakaThing
[User Info] Cscheme files at VXLSE II 2.x SE and VXLSE III
[ Featured Tools » Voxel Section Editor III » Tutorials ]
Banshee
14
59005
Sun Feb 28, 2010 7:36 am
............?
Ion Storm Super Weapon
CalChillin
6
10464
Mon Dec 14, 2009 9:54 am
zinkin
Visceroid spawning weapons
djohe
17
35632
Mon Dec 14, 2009 9:48 am
zinkin
Tiberian Sun Foundations
Aro
8
4834
Tue Nov 24, 2009 10:07 pm
CCHyper
how to make a "no enemy" mode
great for testing new units
Angic
7
5947
Thu Nov 19, 2009 6:20 pm
Ordosherrscher
Making A Terrain Tile (*)
With TMP Builder [ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
MT
26
24212
Thu Nov 19, 2009 1:55 am
Nikademis Von Hisson
Simple Voxel Enhancement
[ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
ConMan
2
8442
Wed Sep 23, 2009 1:06 pm
ConMan
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