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[ra2yr] Merge tanks of original allied and soviet models (updated)
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Lansmozar
Vehicle Drone


Joined: 16 Oct 2018

PostPosted: Sun Jun 11, 2023 3:26 pm    Post subject:  [ra2yr] Merge tanks of original allied and soviet models (updated)
Subject description: include rules + art + sound + cameo
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Merge Tanks Allied
1.Prism Mirage
2.FV Mirage
3.Mirage Battle Fortress
4.Prism Battle Fortress

Merge Tanks Soviet
1.Apocalypse Track
2.Flak Apocalypse
3.V3 Track Missile Launcher

Merge Tanks
1.Apocalypse Battle Fortress
2.IFV Truck



Merge Tanks Cameo.png
 Description:
 Filesize:  75.6 KB
 Viewed:  5443 Time(s)

Merge Tanks Cameo.png



FV Trucks ingame.png
 Description:
 Filesize:  642.83 KB
 Viewed:  6550 Time(s)

FV Trucks ingame.png



Merge Tanks ingame.png
 Description:
 Filesize:  1.83 MB
 Viewed:  5443 Time(s)

Merge Tanks ingame.png



Merge Tanks #8 Updates.rar
 Description:
#8 Update

Download
 Filename:  Merge Tanks #8 Updates.rar
 Filesize:  30.77 MB
 Downloaded:  121 Time(s)


Last edited by Lansmozar on Thu Apr 04, 2024 9:01 am; edited 8 times in total

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warrior002.the.official
Cyborg Soldier


Also Known As: Axidental JeepBuilder
Joined: 24 Jul 2019
Location: Miskolc, Hungary

PostPosted: Mon Jun 12, 2023 3:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

The heck...? I like them!

The Flackpocalypse model and the FV cameos need work; those two cameos seem somewhat cheap edits.
I like how you made a vanilla Prism Fortress and Mirage Fortress.
These are great for helping out those who find Vxl and Hva editing confusing.

Quick edit: The download says the file contains a virus... Anyone downloaded it already and wishes to confirm it's safe? My subscription for Avast just expired the other week Neutral

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Last edited by warrior002.the.official on Wed Jun 14, 2023 3:44 pm; edited 1 time in total

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Lansmozar
Vehicle Drone


Joined: 16 Oct 2018

PostPosted: Tue Jun 13, 2023 3:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

?all i did is reshuffle the vxl and tur of original model to each other.

here are the sounds i made using narrator voice.



srefbfrts.wav
 Description:
 Filesize:  61.08 KB
 Viewed:  6265 Time(s)


Right Click To Download This File



merge tanks sound.rar
 Description:

Download
 Filename:  merge tanks sound.rar
 Filesize:  1.03 MB
 Downloaded:  46 Time(s)


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warrior002.the.official
Cyborg Soldier


Also Known As: Axidental JeepBuilder
Joined: 24 Jul 2019
Location: Miskolc, Hungary

PostPosted: Wed Jun 14, 2023 3:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

-I meant that the barrel should be rebuilt on top of the turret instead of putting it there as a barrel. (It goes behind, judged by the image).
-Mixing them doesn't mean it was not a good idea to not make another Battlefortress just to slam a prism/mirage turret on it.
-By cheap edit I was referring to the MirFV and Prism IFV cameos. I have not the faintest idea why I put it after the BFRT part. Edited it.

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Lansmozar
Vehicle Drone


Joined: 16 Oct 2018

PostPosted: Mon Jun 19, 2023 11:29 am    Post subject: Reply with quote  Mark this post and the followings unread

update!!
its cheap, im newbie....just sharing..includes rules+art+sound edit

Weapon + Body = merges tanks

IFV Truck
Apocalypse Battle Fortress

Prism Battle Fortress
IFV Mirage
Prism Mirage
Mirage Battle Fortress

Flak Apocalypse
Apocalypse Truck
V3 Truck Missile Luncher



FVHTK_000.gif
 Description:
IFV Truck
 Filesize:  1.67 MB
 Viewed:  1223 Time(s)

FVHTK_000.gif



MTNKBFRT_000.gif
 Description:
Apocalypse Battle Fortress
 Filesize:  2.51 MB
 Viewed:  1847 Time(s)

MTNKBFRT_000.gif



SREFBFRT_000.gif
 Description:
Prism Battle Fortress
 Filesize:  2.26 MB
 Viewed:  5803 Time(s)

SREFBFRT_000.gif



FVRTNK_000.gif
 Description:
IFV Mirage
 Filesize:  1.8 MB
 Viewed:  5802 Time(s)

FVRTNK_000.gif



SREFRTNK_000.gif
 Description:
Prism Mirage
 Filesize:  1.85 MB
 Viewed:  5802 Time(s)

SREFRTNK_000.gif



RTNKBFRT_000.gif
 Description:
Mirage Battle Fortress
 Filesize:  2.65 MB
 Viewed:  5803 Time(s)

RTNKBFRT_000.gif



HTKMTNK_000.gif
 Description:
Flak Apocalypse
 Filesize:  1.57 MB
 Viewed:  5802 Time(s)

HTKMTNK_000.gif



MTNKHTK_000.gif
 Description:
Apocalypse Truck
 Filesize:  389.98 KB
 Viewed:  5802 Time(s)

MTNKHTK_000.gif



V3HTK_000.gif
 Description:
V3 Truck Missile Luncher
 Filesize:  455.62 KB
 Viewed:  5802 Time(s)

V3HTK_000.gif



Last edited by Lansmozar on Thu Apr 04, 2024 5:46 am; edited 3 times in total

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warrior002.the.official
Cyborg Soldier


Also Known As: Axidental JeepBuilder
Joined: 24 Jul 2019
Location: Miskolc, Hungary

PostPosted: Sat Jun 24, 2023 1:22 pm    Post subject: Voices Reply with quote  Mark this post and the followings unread

I got fond of the idea of the Prism Fortress, so, using my own voice and VoiceChanger9x I made some quotes for the Prism Fortress.
Haven't tried it in game, so no guarantees.

Two versions exist: One with radio filter applied and one with no filter. Both has higher pitch than my actual voice, so it has some weirdness in it, but I don't think it would be noticable between two explosions at all.

P.S.: Oh, and the 'order' (Originally Orders Acknowledged but mic thought it would be fun to cut it off) quote was thrown away in the process, don't mind that.



PrismFortressQuotes_Long_NoFilter.mp3
 Description:
Filterless Version, fits RA2 better than the other.
 Filesize:  574.03 KB
 Viewed:  5420 Time(s)


Right Click To Download This File



PrismFortressQuotes_Long.mp3
 Description:
Filter Version, needs manual volume change and minor edits.
 Filesize:  574 KB
 Viewed:  5420 Time(s)


Right Click To Download This File



PrismFortress.zip
 Description:
The actual .mp3 files

Download
 Filename:  PrismFortress.zip
 Filesize:  687.77 KB
 Downloaded:  19 Time(s)


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PostPosted: Mon Feb 26, 2024 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Merge tanks from different sides instead. I want Battle Apocalypse!

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Feb 27, 2024 5:55 am    Post subject: Reply with quote  Mark this post and the followings unread

This is stupid.

I kinda like it

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Lansmozar
Vehicle Drone


Joined: 16 Oct 2018

PostPosted: Fri Mar 29, 2024 1:45 pm    Post subject: Reply with quote  Mark this post and the followings unread


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wow4ik81
Vehicle Drone


Joined: 30 Nov 2023
Location: Germany

PostPosted: Fri Mar 29, 2024 5:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Which tool do you use for this? To unite units.

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Lansmozar
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Joined: 16 Oct 2018

PostPosted: Fri Mar 29, 2024 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow4ik81 wrote:
Which tool do you use for this? To unite units.


im using OS HVA Builder 2.1 to merge units.

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wow4ik81
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Joined: 30 Nov 2023
Location: Germany

PostPosted: Sun Mar 31, 2024 10:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Lansmozar wrote:
wow4ik81 wrote:
Which tool do you use for this? To unite units.


im using OS HVA Builder 2.1 to merge units.



Is a separation possible afterwards?

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Lansmozar
Vehicle Drone


Joined: 16 Oct 2018

PostPosted: Mon Apr 01, 2024 1:09 am    Post subject: Reply with quote  Mark this post and the followings unread

wow4ik81 wrote:
Lansmozar wrote:
wow4ik81 wrote:
Which tool do you use for this? To unite units.


im using OS HVA Builder 2.1 to merge units.



Is a separation possible afterwards?


yes its possible.....just returned the .vxl from original hva position and name.

and about merging for example.
how i merge battle fortess with apocalypse turret.

1. for body i copy the battle fortess file BFRT.VXL
2. for the turret copy the apocalypse file MTNKTUR.VXL and MTNKbarl.VXL
3. rename all copied file,  for the reference i put first name of the body then followed by turret (bfrtmtnk or battle apocalypse)
   BFRT.VXL rename to BFRTMTNK.VXL
   MTNKTUR.VXL into BFRTMTNK.VXL
   MTNKBARL.VXL into BFRTMTNK.VXL
4. put all renamed files into a folder then open each files using OS HVA Builder 2.1 and adjust the hva position then save,after you save files you will aquired the .HVA file of each.
5. i copy the INIs code of battle forterss and change the weapon into apocalypse...make sure it has a turret=yes.

Battle Apocalypse is ready.

Last edited by Lansmozar on Tue Apr 02, 2024 12:31 pm; edited 2 times in total

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wow4ik81
Vehicle Drone


Joined: 30 Nov 2023
Location: Germany

PostPosted: Mon Apr 01, 2024 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

and how does it work with the V3 and HTK, V3HTK has no turret but they are still together.

The same thing with the RTNKBFRT, two units without a turret.

My question is, how do you turn two voxel files into one file with a section.

I've tried a lot, but I don't get the same result.

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Lansmozar
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Joined: 16 Oct 2018

PostPosted: Tue Apr 02, 2024 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow4ik81 wrote:
and how does it work with the V3 and HTK, V3HTK has no turret but they are still together.

The same thing with the RTNKBFRT, two units without a turret.

My question is, how do you turn two voxel files into one file with a section.

I've tried a lot, but I don't get the same result.


RTNK has a turret and barrel file "rtnktur.vxl rtnkbarl.vxl"
i just set the hva position of rtnktur and rtnkbarl and set the code of bfrt into "turret=yes" and rename all into the ff.
bfrt.vxl ----------> bfrtrtnk.vxl and .hva
rtnktur.vxl -----> bfrtrtnktur.vxl and .hva
rtnkbarl.vxl ---> bfrttrnkbarl.vxl and .hva

the v3 has no turret and barrel..so i use different method to merge htk and v3, editing the original .vxl file using voxel editor.
i open 2 vxl editor in the same time first is htk and the 2nd is v3 and do a copy/paste from each other one box by one box of every layers ..its a long way to go. i dont know if there's other easy method out there.

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wow4ik81
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Joined: 30 Nov 2023
Location: Germany

PostPosted: Tue Apr 02, 2024 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good, thank you so far. One more question, which voxel editor do you use?

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Lansmozar
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Joined: 16 Oct 2018

PostPosted: Tue Apr 02, 2024 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Apr 03, 2024 1:20 am    Post subject: Reply with quote  Mark this post and the followings unread


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wow4ik81
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Joined: 30 Nov 2023
Location: Germany

PostPosted: Wed Apr 03, 2024 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you for everything

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Apr 06, 2024 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow4ik81 wrote:
My question is, how do you turn two voxel files into one file with a section.


You can open two instances of VXLSE, open the two different vxls you want to merge together, resize both of the vxls so they are the same size and position you want. Then you can use the copy and paste layer option to merge one of them into the other.

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wow4ik81
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Joined: 30 Nov 2023
Location: Germany

PostPosted: Sat Apr 06, 2024 1:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

But this only works layer by layer. Can't you copy the whole thing at once?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Apr 06, 2024 4:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

To merge entire voxels together in one go you can convert the voxels into text files with XCC Mixer, you then copy and paste the text files together and convert it back to a voxel.

Both voxels need to be the same size and you need to correctly position them before they're convert to text files.

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