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NCM Concept Art: Warlord Tank (aka Golith)
Moderators: Triforce
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Triforce
Flamethrower


Joined: 05 Jan 2003
Location: Ohio, USA

PostPosted: Wed Nov 07, 2007 6:57 pm    Post subject:  NCM Concept Art: Warlord Tank (aka Golith) Reply with quote  Mark this post and the followings unread

My idea's for NCM's super Tank.



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NCM Warlord Concept.png



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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Tue Nov 20, 2007 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

It seems a bit easy to kill, Or is it it supposed to be like that.

Looks like one good shot in the middle will take care of it.

cool idea tho, oh and is that guy shooting peanuts out the machine gun (just kiddin) Very Happy

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Nov 20, 2007 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

It also looks like that if it's going to be a voxel (More than likely), it'll have so much detail on it, it'll look like crap in-game... I'd show you an example, but i don't want to offend anyone. #Tongue

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Wed Nov 21, 2007 12:01 am    Post subject: Reply with quote  Mark this post and the followings unread

a voxel of crap? Neutral

it does seem like overkill. which with a name of warlord (goliath) is what your going for. but it seems unbalanced.

work on the basic shapes. like the chassis, treads, slope. turret. look at the newgrounds.com's TankMan's tank for what I mean. Go for something simple and then add in detail, try not to pile on tons of it. think of it as the cherry on top of the sundae. Wink too much it looks ridiculous..

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