Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 6:57 pm
All times are UTC + 0
Barracuda (Finished)
Moderators: Terror From The Deep Staff, DonutArnold
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Jul 31, 2008 11:34 am    Post subject:  Barracuda (Finished) Reply with quote  Mark this post and the followings unread

Barracuda is a British made hydrospace submarine. It is powered by super-heated laser engines making it the most fastest intercept ship in the world. The Barracuda is capable of underwater travel and atmospheric flight.


Cost: TBA
Armour: Light
Health: 150
Weapon: Ajax, Duphead, Gas Cannon, P.W.T Cannon, Gauss Cannon or Sonic Oscillator


Last edited by DonutArnold on Thu Jul 31, 2008 6:44 pm; edited 1 time in total

Back to top
View user's profile Send private message
Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Thu Jul 31, 2008 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great, not to much evidence on the render of all that armament though.

Also, the last sentence of the description would sound better something like this: The Barracuda is capable of underwater travel and atmospheric flight. And uhh, how could laser engines create said thrust to be a means of propulsion?

_________________

Oh, fuggerbuggerrit!

Back to top
View user's profile Send private message Skype Account
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Jul 31, 2008 6:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bako'Ikaporamee wrote:
Also, the last sentence of the description would sound better something like this: The Barracuda is capable of underwater travel and atmospheric flight. And uhh, how could laser engines create said thrust to be a means of propulsion?

Fixed. And I really don't have any idea how these "laser engines" works... But there's three propellers at the bottom of it...

Back to top
View user's profile Send private message
Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Thu Jul 31, 2008 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very good.

_________________
Lost Relic[mod]
Lost Relic[game]

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jul 31, 2008 7:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

laser engines, matter in, heated (expands) and is forced out by pressure, the fans are probs just to get the flow started Laughing I don't actually know but i reckon that sounds ok.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Jul 31, 2008 7:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

the render looks cool. very much like the old x-com, only better.
But i really wonder how you want to make the customisable weapon systems work on the YR engine Confused Is every unit an IFV?

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Thu Jul 31, 2008 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt A1br3cht wrote:
laser engines, matter in, heated (expands) and is forced out by pressure, the fans are probs just to get the flow started Laughing I don't actually know but i reckon that sounds ok.

Well that makes sense. The IFV-type logic would seem best suited for all the customization, heh.

Keep up the good work!

_________________

Oh, fuggerbuggerrit!

Back to top
View user's profile Send private message Skype Account
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Jul 31, 2008 8:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

It'll use something better than IFV logic. #Tongue

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Jul 31, 2008 9:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

OpenTopped and many little, very slow moving weapon boxes? #Tongue

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Thu Jul 31, 2008 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Isnt there a way to use the gattling logic to have up to six weapons?

_________________
Comcast: Yo dawg we herd yo were downloading, so we put fail in yo modem so yo cant download while yo failin!

Back to top
View user's profile Send private message Send e-mail Skype Account Yahoo Messenger Account
DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Jul 31, 2008 11:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Naah, it's not opentopped, weapon boxes nor gattling logic... #Tongue

Back to top
View user's profile Send private message
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Aug 05, 2008 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice work here Smile

_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Back to top
View user's profile Send private message
Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Aug 05, 2008 9:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice! And to everyone guessing you may as well give up, TFTD Is using a heavily modified engine so it could use any kind of logic.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1585s ][ Queries: 11 (0.0076s) ][ Debug on ]