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Harvester Convoy
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CommanderM
Civilian


Joined: 25 Feb 2010

PostPosted: Mon Jun 28, 2010 3:30 pm    Post subject:  Harvester Convoy Reply with quote  Mark this post and the followings unread

On a campaign map I am making, I am trying to set it up so that every once in a while, a harvester comes from off map, delivers tiberium to your refinery, and then leaves the map. I have been looking at Nod mission 9b where weedeaters would come from off map and dump the veinhole weeds at the Tiberium Waste Facility to try and figure out how to do this. But, no matter what I do, the harvester will not go to the refinery and dump the tiberium.

If anybody knows how to set this up, please let me know. Thanks!

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Mon Jun 28, 2010 7:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I may not know much about tib sun but wouldn't the simplest thing to do is take there code replace the weed eater with a harvester and have it dock at refinery?

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CommanderM
Civilian


Joined: 25 Feb 2010

PostPosted: Mon Jun 28, 2010 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

That was the first thing I did. It didn't work so I'm not sure what I'm doing wrong.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Mon Jun 28, 2010 9:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd probably have someone with more TS mapping experience take a look. It sounds like you either made a simple coding mistake or its a hardcoded conflict. I'm leaning toward hardcoded since you changed up the weed eater, it's probably that only one vehicle can dock with the refinery.

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