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Crossed Fingers [2-3]
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Vulture
AA Infantry


Joined: 08 Jan 2011

PostPosted: Fri Aug 26, 2011 8:43 pm    Post subject:  Crossed Fingers [2-3] Reply with quote  Mark this post and the followings unread

A 2-3 player map with LOTS of lifeforms #Tongue . Named so because there are so many ways to backstab in this level, despite bases need to be conquered with brute force because they're all easy to defend.

Story:
Globotech kept an eye on this area since 2013, and built in 2016 a line of defenses to protect the civilians in the southeast - and major urban areas a bit further away - against the lifeforms and to gain control in this rural area, albeit with a high list of casualties. In the end they succeeded in walling in the village, but they couldn't man the turrets and control the area, because the technicians were too frequently attacked by Tiberian Lifeforms.
Nod and GDI ignored this area until 2018, but once they discovered the amount of Tiberium Life here like Globotech did several years earlier, they decided to send some more scouts. These did not return, and then both GDI and Nod had enough, and they sent some MCV's and their escorts to take a look and to harvest the Tiberium being present in this area.
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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri Aug 26, 2011 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

The map deatiling is very good, but if this is about life forms you have to put them in a red zone or a heavliy infeasted area or at least put a huge globoTech barrier that splites the too Zones the map you made is like a forest it's not sutible for life forms.... , overall good job Smile

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Sat Aug 27, 2011 1:00 am    Post subject: Reply with quote  Mark this post and the followings unread

The right player has an unexplained purple background lighting. Apart from that, nice map.

You're better than me in elevation, the bases are indeed easy to defend.

I noticed that sending a quick unit around the map and then into the enemy base made all creatures follow... Fun to watch Tongue

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