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Bug on map "Epsilon City"
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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NODyboy
Civilian


Joined: 27 Feb 2013

PostPosted: Fri Mar 13, 2015 7:59 am    Post subject:  Bug on map "Epsilon City" Reply with quote  Mark this post and the followings unread

When you try to move units trough the tunnel in the most East/South corner of the map, all the units get stuck inside that tunnel and never arrive at the red Tiberium field.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 13, 2015 9:30 am    Post subject: Reply with quote  Mark this post and the followings unread

I thought I gave Aro the fixed version Neutral

EDIT: PB5 version 0.39 should have the fixed version, are you using an older build perhaps?

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NODyboy
Civilian


Joined: 27 Feb 2013

PostPosted: Fri Mar 13, 2015 12:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

No I'm definitely using the 0.39 version. Just downloaded it and had a clean install Smile
The only difference I noticed in the map was that all the "Starship Troopers" Bugs are missing down there in the red tiberium field.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Mar 13, 2015 12:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

This issue should have indeed been fixed in the 0.39 version. Confused We'll look into it.

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NODyboy
Civilian


Joined: 27 Feb 2013

PostPosted: Mon Mar 16, 2015 2:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks Smile you all do a superb job on this mod!

I just keep reporting what I find Wink
The preview map of "Tournament Platform" is not the same as the map.
On map "Loyalty" it is not possible to take over the Globotech Armory and Barracks with engineer.

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ErastusMercy
Energy Commando


Joined: 13 Nov 2007
Location: United Kingdom

PostPosted: Mon Mar 16, 2015 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

NODyboy wrote:
On map "Loyalty" it is not possible to take over the Globotech Armory and Barracks with engineer.


GT Barracks are currently just eye candy but the armoury, that might depend on what game mode you were playing at the time, as tech structures (except defences) are un-capturable in certain game modes.

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"And Cain went out from the presence of The Lord, and dwelt in the Land of Nod, east of Eden."

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NODyboy
Civilian


Joined: 27 Feb 2013

PostPosted: Tue Mar 17, 2015 8:13 am    Post subject: Reply with quote  Mark this post and the followings unread

What game-modes rule over if it is possible to capture it or not?

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ErastusMercy
Energy Commando


Joined: 13 Nov 2007
Location: United Kingdom

PostPosted: Tue Mar 17, 2015 6:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here are the game modes where the GT production buildings aren't capturable:

• Twisted Dawn
• Unholy Alliance
• Timeless Insurrection
• Ultimate Insurrection

In most of these modes it's enforced to avoid the 100 unit bug, except for Dawn, there it's because of balance issues.

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"And Cain went out from the presence of The Lord, and dwelt in the Land of Nod, east of Eden."

Aro wrote:
You sir. Are awesome.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Tue Mar 17, 2015 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

ErastusMercy wrote:
In most of these modes it's enforced to avoid the 100 unit bug, except for Dawn, there it's because of balance issues.

Actually I think you mean the Whiteboy bug (having more than 72 cameos on the sidebar crashes the game).

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ErastusMercy
Energy Commando


Joined: 13 Nov 2007
Location: United Kingdom

PostPosted: Tue Mar 17, 2015 8:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Indeed.

_________________


"And Cain went out from the presence of The Lord, and dwelt in the Land of Nod, east of Eden."

Aro wrote:
You sir. Are awesome.

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