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A long time request
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Aydra
AA Infantry


Joined: 05 Apr 2012
Location: Canada

PostPosted: Fri Jul 18, 2014 6:43 pm    Post subject:  A long time request Reply with quote  Mark this post and the followings unread

It's been a long time request by many TS modders for a remake of the main menu logo. I did upload a cleaned up version at one point and was asked to make an HD one. It is not an easy project so I've been working at it little by little. This is a work in progress, I will post updates as I add menu, logo, and glow effects.

The final product will be released twice the size of 1080p.


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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Fri Jul 18, 2014 7:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks really nice, but it screams Photoshop, from what it's worth you could do it in 3D in a whole lot shorter timeframe

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jul 18, 2014 7:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice. This might end up on my desktop wallpaper collection.

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Fri Jul 18, 2014 7:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Since i'm mostly just doing nothing i could help.
Are you familiar with vectors(shapes in PS),Adobe Illustrator?
Are you going for a exact remake or something more modern in the end?
BTW check out this http://www.youtube.com/watch?v=aetfOJCao4U

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Aydra
AA Infantry


Joined: 05 Apr 2012
Location: Canada

PostPosted: Fri Jul 18, 2014 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not going for an exact remake, just the same idea. The original must have been modeled in a 3d program to be used in the intro video. I can also tell the texture used for the chrome edging is a specular and bump map.

I don't use vectors often or Illustrator, I know I should.

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Fri Jul 18, 2014 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread




tssimbolremake.png
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gdibg.png
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TSsymbol.zip
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Download
 Filename:  TSsymbol.zip
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Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Jul 19, 2014 9:59 am    Post subject: Reply with quote  Mark this post and the followings unread

^Rampastein wrote:
Very nice. This might end up on my desktop wallpaper collection.

This indeed.

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Tue Jun 09, 2015 9:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Bump  Very Happy
Found the original texture in a really old verison of 3ds max



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Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Jun 09, 2015 10:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Instead of creating their own, WW used one of the stock 3ds max textures?
I somehow expected a bit more from them.

But nice find.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Tue Jun 09, 2015 10:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh jeez, Westwood's lazyness never ceases to amuse, they just adapted from existing materials where possible than make stuff from scratch. Seen it all across in so many things, be it sounds, effects/textures...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jun 09, 2015 10:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Well it's a fine texture, why create something that's already been created?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Jun 09, 2015 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Most if not all games will use stock textures for some things. It'd be pretty insane to send out photographers and take thousands of texture worthy images for every new game.

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