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Question about old save games C&C1
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drive
Light Infantry


Joined: 11 May 2013
Location: In a moving Trompete.

PostPosted: Tue Sep 29, 2015 6:56 pm    Post subject:   Question about old save games C&C1 Reply with quote

Hello, I got one question.

I wanted to ask ya is it possible to convert a old save game that is outdated for the C&C1 Tiberian dawn Gold edition into a functionable save game?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Sep 30, 2015 9:34 am    Post subject: Reply with quote

A functionable save game for which game?
AFAIK, the savegames were always compatible inside a certain game, regardless of the version of that game. So an old Gold TD save should also work in a latest version Gold TD.

But you of course can't have a DOS TD savegame and use it in SVGA Win95 TD.

Afaik there is no converter.
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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Wed Sep 30, 2015 9:58 am    Post subject: Reply with quote

I actually noticed that saved games of older versions of TD won't show up in versions of TD with Nyerguds' latest patches, so saved games indeed aren't compatible between different versions of at least Nyerguds' versions.
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Sep 30, 2015 10:53 am    Post subject: Reply with quote

ah yes. IIRC he also wrote something about that, that even different resolution versions of his patch aren't compatible to each other (not sure, i can be wrong).
Though this is an unofficial patch/expansion, so it might not be related to this topic.
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SHP Artist of Twisted Insurrection. Main Nod building SHP creator.

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant unit, 1 Scrin unit, 1 GDI building

Tools
TMP Shop
C&C Executable Modifier

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tomsons26lv
Shrapnel Sniper


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Wed Sep 30, 2015 11:04 am    Post subject: Reply with quote

No. Hyper and Blade explained how the saves are made and what they are when we talked about RApp.

The savegames are essentially really specific memory dumps, and being memory dumps they are not compatible with older/newer versions that have significant changes(simple unit balance changes wouldn't break the saves to my understanding).
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