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Light tank Renegade X [Ares/ORA]
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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Sun Apr 24, 2016 9:15 pm    Post subject:  Light tank Renegade X [Ares/ORA]
Subject description: 32 facings...
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Rolling Eyes
Sharing my storage...
-no tracks animation (unnecessary for this tank)
-4 images for cameo




light tank.png
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light tank.png



light tank Renegade SHP 32 Facings.rar
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 Filename:  light tank Renegade SHP 32 Facings.rar
 Filesize:  514.83 KB
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Apr 25, 2016 9:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice, any chance of an ingame pic or gif of the shp file tho?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon Apr 25, 2016 10:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Screenshot and code for those that need it.

Code:
[LIGREN]
Cameo=XXXX
Voxel=no
Remapable=yes
PrimaryFireFLH=393,0,110
Facings=32
StartStandFrame=0
StandingFrames=1
StartWalkFrame=0
WalkFrames=1



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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Apr 25, 2016 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

There are some errors with the remap. It's also a bit bright, the darker renders look better IMO.

Last edited by Mig Eater on Mon Apr 25, 2016 11:10 am; edited 1 time in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Apr 25, 2016 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

looks nice

2 things that could be improved
-it seems a tad bright
-the canvas should be smaller (more optimized) and don't have so much unused/empty space

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Mon Apr 25, 2016 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

The chassis would work for the apocalypse tank... Smile

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Mon Apr 25, 2016 6:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

The voxel looks good except some detail gets lost being so small. As above, it's too bright, start at colour 47 as your lightest shade and go down from there, darken the featureless areas most.

I would make the turret 2 dots taller and do the same to the treads below the body to lift it up, it looks too much like a low-slung sports car right now.

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Nolt
Cyborg Firebomber


Joined: 25 Apr 2012
Location: Chile

PostPosted: Mon Apr 25, 2016 7:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Voxel?

Edit: is it me or the shp has some uncleaned orange dots? 0:

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Mon Apr 25, 2016 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

I meant to write model but my brain rewrote it haha :\

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Mon Apr 25, 2016 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

I want more Very Happy Good job.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Tue Apr 26, 2016 8:14 am    Post subject: Reply with quote  Mark this post and the followings unread

This is one beautiful tank. Ace work.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Wed Apr 27, 2016 11:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok, dark version fixed...  Rolling Eyes



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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Thu Apr 28, 2016 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Is it just me, ot the remap is too bright?

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"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Thu Apr 28, 2016 6:42 am    Post subject: Reply with quote  Mark this post and the followings unread

There's that too.

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Mechacaseal
AA Infantry


Joined: 29 Aug 2015

PostPosted: Sun May 01, 2016 4:21 am    Post subject: Reply with quote  Mark this post and the followings unread

PillBox20 wrote:
Is it just me, ot the remap is too bright?

ya and i dont like the remap. its scattered all over the tank.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Sun May 01, 2016 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread




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