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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Wed Jan 11, 2012 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

How can there be naval yard when generals did not have such? or any actual navy to speak of to build.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Wed Jan 11, 2012 10:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

It'd be possible to make one, given the existing w3ds, but no. No there is not.

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Thu Jan 12, 2012 6:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

ApolloTD wrote:
How can there be naval yard when generals did not have such? or any actual navy to speak of to build.

But there is in RA2?

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There is Nothing I can not Cut!

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Thu Jan 12, 2012 7:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make one yourself, then?

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Jan 12, 2012 11:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Zengar_Zombolt wrote:
ApolloTD wrote:
How can there be naval yard when generals did not have such? or any actual navy to speak of to build.

But there is in RA2?


This is a direct conversion from the generals game.

Assets can be edited to fit ra2 mechanics.

Its like asking where is the secondary super weapon.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Fri Jan 13, 2012 2:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah I guess I missed that when pointing out that it had almost an entire faction's worth of structure. I edited my earlier post to include naval yard as not present.

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lionRA2forums
Disk Thrower


Joined: 17 Feb 2016

PostPosted: Mon May 02, 2016 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

This looks great!
Will you be uploading the GLA structures?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon May 02, 2016 9:19 am    Post subject: Reply with quote  Mark this post and the followings unread

I never got around to making the GLA structures.

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nlspeed
Grenadier


Joined: 26 Dec 2016

PostPosted: Sat Jan 21, 2017 9:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hello. For those interested, I added remap colours to Mig Eater's airfield, and also changed its outlining (so to say?) so that it properly fits in the game. Now, I am absolutely not at all any good at graphics, but still, people might be interested. Credits go to Mig Eater, of course; I merely changed his work.

Pictures:






narunMigEater.rar
 Description:

Download
 Filename:  narunMigEater.rar
 Filesize:  40.27 KB
 Downloaded:  73 Time(s)


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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sat Apr 15, 2017 1:20 am    Post subject: Reply with quote  Mark this post and the followings unread

It still suck due to the original, but not as bad as before :V

The problem is that it does not include the structure around the airfield...

I had once added a chinese structure next to it but I lost it due to broken hard drive :/

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help
Guest




PostPosted: Wed Oct 21, 2020 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

anybody got the art codes?

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