Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Mar 29, 2024 6:12 am
All times are UTC + 0
Soviet T-Series Tank Mk. I [RA2]
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [18 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun Jul 24, 2016 7:58 pm    Post subject:  Soviet T-Series Tank Mk. I [RA2]
Subject description: Medium Tank Voxel
Reply with quote  Mark this post and the followings unread

Hello, everyone!

It has been a while since I have uploaded something in here.
Perhaps most know me with my cameos, but I have something different, tonight.

This voxel is a prototype for my mod. It will be in my mod, but not in it's current state.

Feel free to use it in your mods, or upgrade it at your will.

Crediting me would be nice. Smile

Criticism would also be nice. Very Happy

P.S. As a bonus I have added a simple png for cameo purpose. Enjoy!
P.S.2 Version 3 (Turret Fix) down the page.



Soviet T-Series Tank Mk. I.png
 Description:
 Filesize:  7.17 KB
 Viewed:  7975 Time(s)

Soviet T-Series Tank Mk. I.png



htnk_000.gif
 Description:
 Filesize:  2.18 MB
 Viewed:  7975 Time(s)

htnk_000.gif



Soviet T-Series Tank Mk. I.rar
 Description:

Download
 Filename:  Soviet T-Series Tank Mk. I.rar
 Filesize:  16.45 KB
 Downloaded:  88 Time(s)


_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Last edited by PillBox20 on Thu Jul 28, 2016 9:19 pm; edited 2 times in total

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Mon Jul 25, 2016 7:18 am    Post subject: Reply with quote  Mark this post and the followings unread

It sucks... was that nice enough? #Tongue

Seriously though, if you're going to add features to a chassis, like those strange dots on the farings, they should have some utility beyond a dollop of remap colour. Most of the remap areas don't seem to serve any purpose, like those slabs on the back of the turret.

Most armoured vehicles have storage cubbies for tools, chains, extra track segments etc, located on the hull within reach of a mechanic servicing them. There are also attachment clips for additional armour plates (like those mesh anti-rpg screens) or tow hooks usually.

So what I'm saying is, model your details around something functional, then give them remap colours. I personally get into the habit of adding remap after the details are done.



remaps.jpg
 Description:
 Filesize:  105.45 KB
 Viewed:  7915 Time(s)

remaps.jpg



_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Jul 25, 2016 9:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Tracks are tensioned around the wheels, thus they would never follow the wheels like in your case and create corners.



htnk_000_497_frame_0092.png
 Description:
 Filesize:  22.89 KB
 Viewed:  7901 Time(s)

htnk_000_497_frame_0092.png



_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Mon Jul 25, 2016 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
It sucks...

Honesty, I like it. Smile

G-E: Those slabs on the back of the turret are extra armor. I think that because of the size I work in is tiny, the details are close to none.

Are you saying that you remap some of the details? I have never done that. I should try it.


Lin Kuei Ominae: I do them like that on all my vehicles to save space.
I can expand the body, so that there is space for the extra track lenght.


Q: Is the barrel too big? I was not sure what to do with it, since I work in such a small scale.

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
silverwind
Cyborg Firebomber


Joined: 11 Jun 2016

PostPosted: Mon Jul 25, 2016 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

The barrel does look too thick for an MBT this size.

Also, I think you misunderstood what LKO said. The tracks are supposed to be straight diagonal at that point instead of sticking to the gears/rims regardless of what size the unit is.

Back to top
View user's profile Send private message
EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Jul 25, 2016 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a cute little tank. Some little things bug me though.

Why add extra armor only to the back of the turret, and only on two facings?
In practical terms, that armor means absolutely nothing; in design terms, it doesn't really add much to the appearance of the vehicle, except for an excuse to add remap.

As for the suspension, IMO you have one too many road wheels. The 1st and 6th road wheels touch the foremost/rearmost wheels. Removing one of them would fix this, allowing the track to have a better appearance.

I would also consider extending the track-skirt to cover the foremost wheel, and making the glacis plate slope back more


As for the barrel, the thickness is fine, assuming you're going for a 115 or 125mm gun.



tseries.png
 Description:
 Filesize:  18.05 KB
 Viewed:  7813 Time(s)

tseries.png



_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Mon Jul 25, 2016 7:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

The "scale you work" doesn't matter one bit, make it 50% larger, then scale it to 75% with voxel bounds, if you did the details well (avoid single dot features) and normals nicely to show edges/gaps properly, it will look better.

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Wed Jul 27, 2016 9:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Update.

Any toughts?


P.S. For some reason it does not allow me to set the autonormals from Other to RA2 or TS.



htnk_002.gif
 Description:
 Filesize:  1.39 MB
 Viewed:  7694 Time(s)

htnk_002.gif



T-Series Tank Mk. I V3.rar
 Description:

Download
 Filename:  T-Series Tank Mk. I V3.rar
 Filesize:  14.09 KB
 Downloaded:  103 Time(s)


_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Last edited by PillBox20 on Thu Jul 28, 2016 9:15 pm; edited 1 time in total

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Wed Jul 27, 2016 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

I liked...Good work

_________________

Back to top
View user's profile Send private message ModDB Profile ID
EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Thu Jul 28, 2016 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Excellent work implementing the suggestions you got on this thread. Smile

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Thu Jul 28, 2016 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you, guys! Smile

When I am back from work I will upload a fixed turred and an ingame
screenie. The turret got some bad auto-normals... thanks to G-E for
pointing that one (and for other useful tips).

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Thu Jul 28, 2016 9:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bump!

I am quite happy with this voxel. It has classic appearence, it is not overdetailed and it is simple enough to edit.

I love TS quality voxels with some small touch-ups. Maybe that is why I work in such a small scale.

Anyway, here is the ingame:



RT-5.png
 Description:
 Filesize:  586.54 KB
 Viewed:  7548 Time(s)

RT-5.png



_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
silverwind
Cyborg Firebomber


Joined: 11 Jun 2016

PostPosted: Fri Jul 29, 2016 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks great. Good work.

Back to top
View user's profile Send private message
EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sat Jul 30, 2016 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Absolutely adorable as a light tank.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sun Jul 31, 2016 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad Smile

Back to top
View user's profile Send private message
Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Aug 01, 2016 2:33 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks surprisingly good in game.
It doesn't actually resemble a T-series tank, though.

_________________
Aka DirtyChicken

Back to top
View user's profile Send private message
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Mon Aug 01, 2016 5:04 am    Post subject: Reply with quote  Mark this post and the followings unread

What do you mean?

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Aug 01, 2016 7:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a little too squat, and the glacis plate is very flat. That said, it's not like it doesn't have the appearance of an early Cold War Soviet tank design.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [18 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1898s ][ Queries: 20 (0.0149s) ][ Debug on ]