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Tech Irradiator
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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Nov 02, 2016 5:16 pm    Post subject:  Tech Irradiator
Subject description: For all your mapping radiation needs.
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Why would civilians own these? Let me tell you, they're just plain tired of being run over by crazy tanks and shot by flak toting infantry. Or it could just be to fend off zombies.

Decided to release this as it didn't pass quality control, but it's still acceptable to me. No readme, credit me if you want, this has animations (I just can't code for crap anymore), no damaged frames (cause it'll leak obviously), and no snow frames (it runs hot #Tongue). Hope you like it (and that I released this right)!


This does have shadows, I just can't do anything right #Tongue



cgirad.zip
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Key Words: #Download #SHPs #Civilians #Buildings #TechBuildings #Fantasy #Futuristic #RedAlert2 #YurisRevenge #OpenRA #TechIrradiator 

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Nov 02, 2016 5:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

If it's purpose is to irradiate the ground, Desolator style, how do you capture it? #Tongue Looks nice though.

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Wed Nov 02, 2016 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
If it's purpose is to irradiate the ground, Desolator style, how do you capture it? #Tongue Looks nice though.


Does not work before you capture it I presume. NeedsEngineer=yes does that in RA2/YR to structures with weapon anyway.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Nov 02, 2016 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah, okay. TS peasants don't know such a tag exists.

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