Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Tue Mar 19, 2024 8:24 am
All times are UTC + 0
Red alert Radar
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [2 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Tue Oct 27, 2015 12:07 am    Post subject:  Red alert Radar Reply with quote  Mark this post and the followings unread

Madin's Red Alert Radar

Files include all necessary XML, W3X, and texture files needed for editing and compilation.

Ready to use!

It is assumed that you have the C&C3 mod sdk and have been able to at least compile the sample mod. Check the included read me for permissions.
The format that I've packed the files in means that they are ready-to-compile, no XML work is needed at all.

This uses spyVsspy 'ObjectFaction.fx' shader & Lauren's 'ObjectsUVMoveNoHC.fx' file, which has been included in locations correct for both users of Bibber's RA3 based mod tools or those who still use the classic buildmod.bat

This is coded to replace the Nod C&C3 Operation Center.

Includes a classic house colour style (this is coded to be enabled if you uncomment the 'GrantUpgradeCreate' module inside the Radars xml).

You may re-distribute this package as long as all initial files, including this Read me and all uncompiled files, are included.
You may freely use, modify and improve all the graphical assets for any public mod as long as you give proper credits and it is not for any profit.

Primary credit: Madin (Model + Texture)
Secondary credit: spyVsspy (ObjectFaction.fx shader).  Lauren (ObjectsUVMoveNoHC.fx).

Public asset declaration

Ready to use: Yes
Sides: Nod
Portrait & Buttons: Yes
Shader: ObjectNod & ObjectsUVMoveNoHC
Build up animation: Yes
Night Lights: Yes
Damage textures: Yes
Damage 2 state: Yes
Destruction animation: Yes



Radar_Main02.jpg
 Description:
Something like this, although there has been changes since this image was taken.
 Filesize:  777.5 KB
 Viewed:  4034 Time(s)

Radar_Main02.jpg



RA1Radar.zip
 Description:

Download
 Filename:  RA1Radar.zip
 Filesize:  6.32 MB
 Downloaded:  20 Time(s)


_________________

Back to top
View user's profile Send private message
NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Jan 10, 2017 4:05 am    Post subject: Reply with quote  Mark this post and the followings unread

I like it for a total conversion to RA1 mod. I think such conversion has been done though, right?

_________________

Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [2 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1468s ][ Queries: 14 (0.0092s) ][ Debug on ]