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The Angel Wings' Arsenal
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precision_bomber
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Joined: 16 Jan 2017

PostPosted: Wed Jan 18, 2017 9:49 pm    Post subject:  The Angel Wings' Arsenal Reply with quote  Mark this post and the followings unread

Unit listing for the Angel Wings

The Angel Wings have a wide array of stolen technologies, prototypes and various other weird technologies acquired through years of set up with its shady associates.

INFANTRY:
The Angel Wings have a low regard when it comes to boots on the ground. Their ground forces is very generic and quite frankly their weakest asset-- since they have infantry types that are there for just a minimum purpose.

White Ranger - armed with assault rifle and M203 Grenade Launcher. Can capture buildings.
It's really as generic it can get-- albeit fancy with their white camouflage, and masks the make them faceless, they're really just filling in the role as standard grunts. They're very disposable.

White Missile Defender - armed rocket launcher. Has laser-sights.
Laser-guided rockets is more commonplace and even moreso electronically guided once. This is very much a relic of the past.

Sniper - stealth when not moving.
A trained marksman. Armed with a reliable but still nothing spectacular besides being able to kill infantry in one or two shots.

The Expendable - Commando Unit. Has a rapid-fire laser. Can traverse water and cliffs. Has a flaming punch, a high-explosive rocket and a Ion Bomb.
This is one was the exception-- these are elite agents of Angel Wings. They carry with them a repeating laser gun and a shoulder-mounted rocket launcher. They wear a protective suit that makes them as durable as (this timeline's) standard battle tanks. For maneuverability, they come with stylized wings that are really just tiny thrusters that make them traverse over uneven land and water.

Commando. Their suit also augments their physical strength to the point their punches are engulfed in flames and will send a wave of fire to the direction they drew their fisticuffs. They can also place bombs that unleashes tremendous amounts of Ion energy.


Laser Ranger - self explanatory. Cannot Capture building.
A slight variation from the generic grunt. They trade most of their equipment for carrying the power source for their high tech toy.

Melter Trooper - troops with plasma rockets.
Massive improvement over there laser-guided missile counterpart.
They're effectiveness doubles as the plasma content of their projectiles chews through nearly any raw material on Earth.


Railsniper - sniper armed with a railgun. Really strong.
Like the marksman from before, but this time armed with a very powerful kinetic-based weapon. Shooting the gun leaves a VERY visible vapor contrail that essentially denies them their stealthy nature.

VEHICLES:
Heavy Industry brought upon their vast armored divisions on the ground. They're not the best armor in the world-- however they're the most mass-produced to the point that it didn't matter. "It caused a dent, now make a hundred more."

M33 Crusader W - Main Battle Tank, has TOW Missiles
M34 Paladin W - Heavy Battle Tank, has TOW Missiles
White Humvee - Light Troop Transport, Mobile Bunker
Sentry - Scouting unit.
M33A - Archer - Light Artillery
Triple Tomahawk - Heavy Artillery
MRLS - Heavy Artillery
Airwolf - Anti-personnel, Anti-Air Tank
Bradley - Medium Troop Transport, Mobile Bunker
Avenger - Laser AA

SPECIALIZED HOVERCRAFT UNITS:
Alongside their heavy emphasis in armored ground control, they wanted to traverse over water. Then eventually control the sea. Rather than just making specialized weapons for naval warfare, they just basically slapped on their ground armor onto sophisticated Hovercraft Chassis.

Hover Crusader - Main Battle Tank, amphibious
Hover Paladin - Heavy Battle Tank, amphibious, has lasers
Hover Transport - self explanatory, has lasers
Hover Railgun - Heavy Artillery, amphibious
Melter MRLS - Heavy Artillery, amphibious

Hover Outpost - Super Heavy Tank, amphibious
This large hovercraft is armed in such a way that it cannot be flanked. They're slow due to this however though their main purpose was to holding defensive positions both on the ground or above any body of water and it works. It's an amphibious fortress.

Amphibious Battleship- Has lots of guns and the 'Death Spark' WMD.
A battleship on an extra large Hovercraft Chassis. Really clunky to deploy but provided consistent bombardment from ANY POSITION. It's armed with what's only labelled as the 'Death Spark' WMD. In its short description it's gathers Ionic energy in a gravitated orb and flings from EXTREME range causing devastating damage.

Emergency Paladin - Super Heavy Tank, can only be obtain via paradrop.

JETS:
Their answer for space traversal, exploration and most of all, COLONIZATION.

Raptor W - Has lots of rockets
Nightingale W - Stealth fighter. Has twice the ammunition.
Hellstorm MiG - instant firestorm
Fuel Air Aurora - Supersonic bomber with Fuel-Air bombs
Jumpjet - VTOL aircraft, very versatile.

Starfighter - aircraft developed for space battle. Has plasma weapons.
Their attempt in making an relatively cheap but with versatility and it catches on to the technology level. It's very effective at it is, an interceptor-fighter aircraft. However, it is tragic victim of the drop of quality at Mass Production.

Lightseeker - Supersonic Fighter, very hard to kill.
A VERY COMPETENT ENTRY that rivals that of Cutezome Aircraft. It has the advanced weapons to competently dance with enemy aircraft. Its survivability is very high due targetting systems usually miss due to their design and speed.

Aerial Artillery B3-2 - Bomber with a smart bomb. Very Deadly.
A VERY COMPETENT BOMBER. It has very destructive guided missile which decimates targets on the ground quite neatly.


HELICOPTERS:
Quickly becoming obsolete, they just couldn't waste all the money they've spent in developing these.

Berserker - Missiles. Missiles. Missiles
Black Shark - Has Napalm Rockets
S. Comanche - Better Armor, self-repair, detector
Longbow - Has Nuclear Rockets, very powerful machinegun
W. Helix - Aerial Bunker

Laser Orca - Has pulse laser cannons
First step in their modernization. It's good for what it does.

Overseer - Super Heavy Assault Helicopter and Mobile Bunker
Very powerful helicopter it just really begs to be modernized. It can hold aerial positions fairly well as well provide ground support with its laser and cannons.

Winter - Super Special Attack Helicopter, airstrike designator.
The Aircraft that started it all. It was the vehicle identified to have designated Parliament to be bombarded by a Hale Missile Swarm.
It's armed with a good assortment of missiles as well as EMP missiles.

_________________
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