and heres the actual stuff for the light tank, again copied from mammoth tank
; light tank
[1TNK]
Name=light Tank
Category=AFV
TargetLaser=yes
Prerequisite=GAWEAP,GARADR
Primary=75mm
Secondary=MammothTusk
Strength=600
CrateGoodie=yes
Armor=light
Turret=yes
TechLevel=10
Sight=6
Speed=4
Owner=GDI,nod
Cost=600
Points=60
ROT=5
Crusher=yes
SelfHealing=yes
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=yes
ZFudgeColumn=9
ZFudgeTunnel=15
i cant find any reason why it dosnt show up. if anyone already has the hidden units working(light tank, medium tank, heavy tank, apachie and mlrs) could you please just send me the specs so i can copy and paste em?
or just tell me if i did anything wrong? _________________ Pssst...hey beebo. QUICK_EDIT
Posted: Mon Feb 10, 2003 10:07 pm Post subject:
Either that or...
I seem to recall form my days of C++ that variables cant begin with a number or special character... so if changing it to 1TNK doesnt work, make it TNK1 instead... QUICK_EDIT
i think it will work, the mammoth (4TNK) does and because i have done it before, also be sure that the voxels u are using are named correctly (as your using the ones already in the mix files you needen't worry about this). QUICK_EDIT
...ok wtf, i put in all the hidden tanks 1-3 and when i start up the game it gives me that internal error crap, and when i use the jeep only the turret shows.
arts:
[JEEP] (copied from buggy)
Cameo=BGGYICON
Voxel=yes
Remapable=yes
PrimaryFireFLH=0,0,100
[3TNK] (all tanks are copied from mammoth tank art type, just changed name)
Voxel=yes
Remapable=yes
PrimaryFireFLH=40,32,96
SecondaryFireFLH=-32,80,120
PBarrelLength=192
Rules:
41=JEEP
42=TRUCKA
43=TRUCKB
44=VISC_SML
45=VISC_LRG
46=ICBM
47=CARGOCAR
48=WEED
49=GHUNTER
50=NHUNTER
51=Goliath (one of my made units)
52=3TNK
53=2TNK
54=1TNK
all copied from mammoth tank just changed up.
; Heavy tank
[3TNK]
Name=Heavy Tank
Category=AFV
TargetLaser=yes
Primary=120mmx
Secondary=none
Strength=600
CrateGoodie=yes
Armor=heavy
Turret=yes
TechLevel=4
Sight=6
Speed=5
Owner=GDI,NOD
Cost=1000
Points=60
ROT=5
Crusher=yes
SelfHealing=yes
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=yes
ZFudgeColumn=9
ZFudgeTunnel=15
; Medium tank
[2TNK]
Name=Medium Tank
Category=AFV
TargetLaser=yes
Primary=120mm
Secondary=none
Strength=450
CrateGoodie=yes
Armor=heavy
Turret=yes
TechLevel=4
Sight=6
Speed=5
Owner=GDI,NOD
Cost=700
Points=60
ROT=5
Crusher=yes
SelfHealing=yes
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=yes
ZFudgeColumn=9
ZFudgeTunnel=15
; Light tank
[1TNK]
Name=Light Tank
Category=AFV
TargetLaser=yes
Primary=75mm
Secondary=BikeMissle
Strength=300
CrateGoodie=yes
Armor=heavy
Turret=yes
TechLevel=4
Sight=6
Speed=4
Owner=GDI,NOD
Cost=500
Points=60
ROT=5
Crusher=yes
SelfHealing=yes
Crewed=yes
Passengers=3
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=yes
ZFudgeColumn=9
ZFudgeTunnel=15
copied from buggy
; Jeep
[JEEP]
Name=Jeep
Prerequisite=WEAP
Primary=RaiderCannon
Category=Recon
Strength=280
Armor=light
Turret=yes
IsTilter=yes
TechLevel=2
Sight=6
Speed=10
CrateGoodie=yes
Owner=Nod,GDI
Cost=500
Points=25
ROT=8
Passengers=2
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=3
DebrisTypes=TIRE
DebrisMaximums=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=10 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
EliteAbilities=CRUSHER
ImmuneToVeins=yes _________________ Pssst...hey beebo. QUICK_EDIT
ummm, same as Tyrane i think, no prequisite for the tanks, so their buildable, but the game doesn't know when to make them buildable so it tells you to f**k off in the politest way it knows how. QUICK_EDIT
That's kinda wierd though since I have forgotten on many occasion's to put in prerequisites and it never bothered me just made em buildable as soon as the building that makes them was built _________________
All hail me
QUICK_EDIT
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