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SU-7 Fitter. [RA2]
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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Feb 23, 2005 4:15 am    Post subject:  SU-7 Fitter. [RA2] Reply with quote  Mark this post and the followings unread

Handmade, Soviet scheme, aging SU-7 Fitter Fighter-bomber.

Also my first airfcraft I made from scratch, excluding the ORCA fighter seen in the TSR forum, and a ORCA Bomber, which looks really bad.

No pics, no pics nessasary.

The diagrams I used can be seen here
http://www.fas.org/man/dod-101/sys/ac/row/su-7.htm



SUfitter.vxl
 Description:
Yes, I know the wings don't look right. I have a cold and it is 11:15 here.

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 Filename:  SUfitter.vxl
 Filesize:  14.34 KB
 Downloaded:  368 Time(s)


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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Wed Feb 23, 2005 6:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Su-7 is not a carrier fighter... But who cares. Nevertheless Tyler, why do you always make tiny voxels?



SUfitter_000.gif
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 Viewed:  8279 Time(s)

SUfitter_000.gif



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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Feb 23, 2005 1:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Where did you get the impression that I said that?

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areaSZ
Scorpion Sniper


Joined: 19 Dec 2004
Location: Korea,south

PostPosted: Wed Feb 23, 2005 1:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

it  look so, Confused

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Feb 23, 2005 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's the way it looks, the real one. I updated it this morning. Here it is.

STILL NO PICS!



SUfitter.vxl
 Description:

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 Filename:  SUfitter.vxl
 Filesize:  14.64 KB
 Downloaded:  407 Time(s)


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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Wed Feb 23, 2005 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it looks poor, sorry.

It needs to be twice as large in every direction, and deperately needs some details in colours other than 12, 23, 57 and 72 - perhaps some shading, panel lines, markings, etc?

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Feb 23, 2005 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok...

I didn't change the size, but I made it MUCH more colorful.. Hope ya like it...



SUfitter.vxl
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 Filename:  SUfitter.vxl
 Filesize:  14.52 KB
 Downloaded:  391 Time(s)


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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Wed Feb 23, 2005 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Umm.. Err.. L-A-R-G-E-R...

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Wed Feb 23, 2005 9:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

a tube with wings isnt a plane

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Feb 23, 2005 10:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

ackron the mighty wrote:
a tube with wings isnt a plane


It's the closest to what I thought it looked like.

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Wed Feb 23, 2005 11:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Um, adding detail and shading doesn't mean you have to daub it with random colours... And it needs to be BIGGER!

To show you what it could be, I took the liberty of fixing up your voxel:

I took your model and resized in in VxlSE3 2x. Then, I reshaped the wings, tain and fin, as well as rounding the hull a little. Finally, I lengthened the fuselage, and re-added the aerial.

The colours are the same that you used, but I added shading. Shading was put under the plane, at the wing-fuselage joints, the cockpit canopy and the engine intake/exhaust. Panel lines in a darker shade of the base colour were also applied, as well as picking out a few details like the aelerons, and adding Soviet stars in non-remap red. Speaking of remap, I tidied that up too, and applied it to just the tail.

The normals were smoothed by hand after being applied with an auto-normal tool in VxlSE3. Being such a simple shape (esentially a jet-tube with wings and cockpit), it could have benefitted from proper WW normals to make it look nice and smooth. Since this was merely a demonstration model, I didn't bother however.

Below are the ingame pix of your two models - the top is the original, the lower one is your recolour. Also attached is a pic of the same voxel after I fixed it up.



.gif
 Description:
Tyler's Fitter voxel. The top one is the original, the lower one is his second attempt.
 Filesize:  110.56 KB
 Viewed:  8194 Time(s)

.gif



.gif
 Description:
My remake of Tyler's Fitter voxel; I resized, reshaped and recoloured it before adding basic normals.
 Filesize:  76.03 KB
 Viewed:  8194 Time(s)

.gif



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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Feb 23, 2005 11:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

you make superiour voxels tham me...

I suck... I'll change it...

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areaSZ
Scorpion Sniper


Joined: 19 Dec 2004
Location: Korea,south

PostPosted: Wed Feb 23, 2005 11:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

ahh!! Laughing


paper plane!!!!

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Wed Feb 23, 2005 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you practice, and you listen to the comments and tip that ppl give you , you will get better.

Have another go at the Su-7. Making the voxel a few times will not only hone your skills, but will also teach you what can and cannot be done with voxels.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Wed Feb 23, 2005 11:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

its better to have massive voxels than tiny ones as they can be scaled down and retain detail.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Feb 23, 2005 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not finished with it, but I can't finish it at the moment, the computer is a little too slow to voxel at normal speed...

I doubled it's size, by the voxel resizer. It is better than before?



SUfitter.vxl
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 Filename:  SUfitter.vxl
 Filesize:  58.4 KB
 Downloaded:  426 Time(s)


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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Wed Feb 23, 2005 11:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is better. I have added a screenie of your third Fitter effort so that you can see what needs improving.

Really, I'd make a new one; that one needs a lot of work to make it look like a Fitter... Try the new voxel with these sizes:

L = 70
W=40
H=20

As for the shading, it is better. I suggest putting dark colours in the recesses and the lighter colours towards the edges/outside.

Also, if this is for RA2 Soviets, you might want to make it Soviet-coloured. If not, have a look through Google to see what colours real Fitters are and maybe try a few out?



.gif
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 Filesize:  64.56 KB
 Viewed:  8170 Time(s)

.gif



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The_DArk_l0rd
Rocket Cyborg


Joined: 17 Nov 2003
Location: Sneaking up behind you with a club.

PostPosted: Thu Feb 24, 2005 3:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Getting better. Keep practicing. Thats what i do, until i have something i think is good enough to be shown.

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