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Is there a way...
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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Mon Feb 10, 2003 9:24 pm    Post subject:  Is there a way... Reply with quote  Mark this post and the followings unread

Is there a way to make the computer easier when your makin a mod?cause for me after i made my guys it made the computer harder

and...

Is there a way to use your mod online without anyone else having it?

Thanks

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Da_orky_alchemist
Light Infantry


Joined: 04 Jan 2003
Location: States

PostPosted: Mon Feb 10, 2003 10:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, just tweak some of the variables in regards to the AI at the top of the rules.ini, and maybe poke around in the AI.ini, I have never gotten around to looking in there...

No, both players need your special .ini to play with it online...

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Mon Feb 10, 2003 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok i get it u dont have to tell me 3 times lol

what do i tweak?

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Mon Feb 10, 2003 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

uhhh, you can stop hitting the post button now Da_Orky_Alchemist.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Feb 10, 2003 10:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

admins are here to fix that.. not really a problem, but avoid doing that next time...

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Mon Feb 10, 2003 10:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol

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Da_orky_alchemist
Light Infantry


Joined: 04 Jan 2003
Location: States

PostPosted: Tue Feb 11, 2003 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Oops! my bad.... didnt realise I tripple posted, thought I was hitting the preview button because it never brought me to the "please wait" screen...

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Axle R.
Medic


Joined: 09 Dec 2002

PostPosted: Tue Feb 11, 2003 3:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think Tyrane, is looking to cheat on the WDT, I don't like cheaters, congradulations, you are now on my black list.

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Tue Feb 11, 2003 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

sounds a bit fishy to me...

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Tue Feb 11, 2003 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

im not tryin to cheat!i just wanna make the AI a little easier when i make a mod thats all n/m the ww online thing

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Feb 11, 2003 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just play AI on easy... it's ridiculous..

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Tue Feb 11, 2003 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok srry
i got one more question... my sniper still dont work hers what i did

[SNIPER]
Image=E1
Name=Sniper
Category=Soldier
Primary=Sniper
CrushSound=SQUISH6
Strength=600
Armor=none
Pip=white
TechLevel=2
Sight=7
Speed=5
Owner=Nod
Cost=500
AllowedToStartInMultiplayer=yes
Points=5
Trainable=yes
VoiceSelect=12-I000,12-I002,12-I004
VoiceMove=12-I006,12-I008,12-I010
VoiceAttack=12-I012,12-I014,12-I016
VoiceFeedback=
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN3,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=10 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes

whats wrong wit it

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Feb 11, 2003 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does the weapon [Sniper] exists?

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Tue Feb 11, 2003 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

well its on Umagon
and it was in your tutorial

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Tue Feb 11, 2003 8:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

the weapon wouldn't affect how it appears anyway Banshee. Only thing i can (or cant see to be more precise) is a prequisite, which it needs if you want to be able to build it. Just put this line in it -

Code:
Prequisite=GAPILE
for GDI, or

Code:
Prequisite=NAPILE
for NOD.

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Tue Feb 11, 2003 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh there is no prerequisite but i can build it it just says the internal error stuff when its done

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Tue Feb 11, 2003 9:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

shouldn't be buildable without a prequisite so stick it in anyway and then try it that may solve the problem.

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Tue Feb 11, 2003 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok thanks Tratos

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Feb 11, 2003 9:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tratos, thanks a lot for pointing that out. I really noticed that the sniper from my tutorial had no prerequisite. Well, it's fixed now.

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Tue Feb 11, 2003 9:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok cool thanks banshee, tratos , and everyone else who helped Smile

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Tue Feb 11, 2003 9:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

i have just been over to the tiberiumsun.com forums and corrected someone over there about it too, so it's obviously a common mistake. (except that i believe this guy was the same one who posted here for his tanks and i corrected him, he was just under a different name)

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Tue Feb 11, 2003 10:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

AAAAAAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGGGGGHHHHHHHHHHHHHHH


i did wat tratos said but now when i click play when i put it in it says it has performed and illegal operation

y know what im done modding FOREVER... well atleast for a while

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Da_orky_alchemist
Light Infantry


Joined: 04 Jan 2003
Location: States

PostPosted: Wed Feb 12, 2003 3:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Do you think you could declare some of this stuff at the begining of the .ini? like have a general line that gives prerequisite and maybe something else? after all, ALOT of units might come from the Barracks, so if you default all prerequisites to baracks at the top of the .ini then its one more line you dont need...

Ah! Been programming on my 83+ too much, getting a bit tooo memory protective... nevermind...

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Sat Feb 15, 2003 12:38 am    Post subject: Reply with quote  Mark this post and the followings unread

wut do i have to do to fix the game ??

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Sat Feb 15, 2003 7:54 am    Post subject: Reply with quote  Mark this post and the followings unread

you'll have to remove everything that you added into the game to get it back to normal. Try RESCEN i think they have some fresh .ini files for download that you use to replace your modded ones.

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tyrane
Soldier


Joined: 06 Feb 2003

PostPosted: Sat Feb 15, 2003 11:40 am    Post subject: Reply with quote  Mark this post and the followings unread

phew ok thanks

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