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camera zooming question.
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Tactical Trance
Combat Engineer


Joined: 05 Jul 2003

PostPosted: Tue Nov 22, 2005 3:20 am    Post subject:  camera zooming question. Reply with quote  Mark this post and the followings unread

a long time ago i saw an old german ts trailer. the guy playing ts was able to zoom in on things while playing ts. how was this done? was it ingame or some fancy video editing. i recall the build bar not zooming... only the game itself.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Tue Nov 22, 2005 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Map triggers.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Tue Nov 22, 2005 8:44 am    Post subject: Reply with quote  Mark this post and the followings unread

It can be done with map triggers (and is utilised like this in the YR missions) but you lose the mouse image.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Nov 22, 2005 12:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I haven't been aware of this earlier, interresting...at least, now I know what that "zoom" in the triggers - section does.

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Tactical Trance
Combat Engineer


Joined: 05 Jul 2003

PostPosted: Tue Nov 22, 2005 5:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

is it possible to make it zoom out farther than it is normally as default for online play so u dont need to increase the resolution? just wondering #Tongue

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Nov 22, 2005 9:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry folks, but this is not a research. In fact, there is a research about this zooming subject...

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