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Two little interesting things
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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Wed Apr 02, 2003 11:20 am    Post subject:  Two little interesting things Reply with quote  Mark this post and the followings unread

Here are just a few unused tags in TS

=HoverPad "What does this do, nothing I expect"

=TibSunBug "Superweap Action seems to act like HS"

oh and i mentioned this already in another thread but tiberium debris

Debris= "dont work, not even a tag AFAIK"

Shard= "what is specified in the help bits in original TS Rules.ini dont work either"

there are a couple of other quite interesting ones that im not sure what they do if anything but cant post them as there on my home comp and i cant remember them
anyway just thought i share that with everyone Wink

-SMIFFGIG

EDIT: Anyone know what use IsICBMLauncher=true "it aint exactly like that ICBMLauncher=yes something like that, anyway know what it does
is it just for mission specifics?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Apr 02, 2003 1:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
=HoverPad "What does this do, nothing I expect"


Hover units land in HoverPad=yes buildings. Just check the service depot...

Quote:
=TibSunBug "Superweap Action seems to act like HS"


- I need to confirm that with an hex editor...


For the other info, it`s a nice info... I really never bothered with these lines and for ICBMLauncher, I have no idea of what does it do....

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Sapp726
Grenadier


Joined: 16 Aug 2002

PostPosted: Wed Apr 02, 2003 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

debris does work?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Apr 02, 2003 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
Quote:
=TibSunBug "Superweap Action seems to act like HS"


- I need to confirm that with an hex editor...


The hexeditor detects no presence of this code in the version 2.03 of Tiberian Sun.

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Fri Apr 04, 2003 2:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

what do these hover units do when they enter a building with hoverpad=yes? reload? repair? get veteran?

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Fri Apr 04, 2003 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

it just means that they 'land' on the ground, take the repair depot for example, they 'land' on that and it repairs them.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Fri Apr 04, 2003 6:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
The hexeditor detects no presence of this code in the version 2.03 of Tiberian Sun.


Along time ago when DeeZire asked me to calibirate with him on TS DeeZire we got chatting (about TS modding obviously) this was one of the things brought up but it was deemed useless. DeeZire would certainly have more info on the matter though

Quote:
debris does work?


?? no it doesnt? debris for units and buildings does but the tag "Debris=" does not work for Tiberium Types

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Sapp726
Grenadier


Joined: 16 Aug 2002

PostPosted: Mon Apr 07, 2003 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes it does, and so does shard

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon Apr 07, 2003 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

well if it does work why is there 2 tags doing exactly the same thing + only one being used + there is no visible debris that flies off any tiberian when it explodes Confused

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