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NCM Mix-Up!
Moderators: Triforce
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Triforce
Flamethrower


Joined: 05 Jan 2003
Location: Ohio, USA

PostPosted: Mon Apr 30, 2007 10:52 pm    Post subject:  NCM Mix-Up! Reply with quote  Mark this post and the followings unread

Alrighty, heres some changes I'm working ATM.

GDI:

Fix the HunterSeeker weapon

Fix the Ion Storm Tank Weapon

Make a New voxel for the Railgun tank, may also be cut-out

Nod:

Removed the Heavy Tank

Fix or Replace the Demo Drone

Fix the Plasma Tank Weapon and Voxel

New Red Scorpion Voxel

Flame Tank: I'm going to try and give two weapons, first would be the defualt particle weapon, the second would work like a tank weapon, so when firing at an angle, the flames will actually do damage. The player would have to deploy to change weapons, and the voxels would be different for each weapon.

Phantom Tank: New unit. This would be a cheaper, much less powerful version of the stealth tank. Voxel would be based on the alternate TS stealth tank model. Could replace heavy tank and demo drone.

NCM:

The Humvee,Viper Tank and possibly Rocket pod will be merged into a single multi-purpose unit. Health wise it would fall between the wolverine and tick tank. I already have a unit design in mind so this should be one of the first new additions.

New Enforcer Tank Voxel

New SSM voxel

Mammoth Tank has been renamed Mastodon Tank

Fix energy tank weapon

Overhaul of the Goliath Tank (new weapon/voxel/name)
Think a TD Mammoth tank cross breed with a juggernuat Very Happy

This is my immediate to-do list, mostly voxels as the poll requested. Hopefuly voxel making will go faster now that I can convert .max files to voxel.

If there's something important I left out, just post it here.

Triforce

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