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Rules of bumping
Moderators: Terror From The Deep Staff, DonutArnold
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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Aug 08, 2007 8:46 pm    Post subject:  Rules of bumping
Subject description: Stole the idea from Team Black...
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Feel free to bump these topics in TFTD forums because it gives more attention to my project (and it makes me feel happier Smile). So, don't mind about the post date.

All you need to keep in mind while posting/bumping a reply is that you should keep the post as constructive as you can (useful feedback is great help because it inspires me to do more this project), don't ask stupid questions and keep your grammar understandable.

If you make a bad bump/post (eg. by asking stupid questions or insulting bumpers), it'll be deleted automatically by TFTD moderators/staff.

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Wed Aug 08, 2007 9:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing I was wondering when someone would copy the topic bumping rules idea.

Anyways, as you might guess, I have the same opinion about bumping topics; and as you said: "it gives more attention to my project (and it makes me feel happier Smile)"

BTW, keep the good work Wink, also a small suggestion, you could give the game "Submarine Titans" a small look, if you ever need inspiration #Tongue

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DonutArnold
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Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Aug 08, 2007 10:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Submarine Titans looks like "Underwater StarCraft" Laughing

At least I know where I can rip off some terrain ideas... #Tongue

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Wed Aug 08, 2007 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

That was the main idea.
BTW it's not like an underwater Starcraft (though it wanted to be like that), it's more like an underwater Warcraft 2, with it's unit balancing technique; exactly the same units for each side with just different names and graphics.

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