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 Forum index » Modding Central » Tiberian Sun Editing Forum » Map Archive
Crate war [2-4]
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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Mon Aug 27, 2007 8:45 pm    Post subject:   Crate war [2-4] Reply with quote



You cannot build vehicles or structures in this map. You can create aircraft and infantry via a chain of deploys

Because you can not find these in crates.
The rest of your army you have to collect with crates!
No tech tree difference between GDI and Nod.
Aircraft have no ammo limits

Not suitable to play vs AI, this is multi-play only


cw.mpr
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Last edited by Bos187 on Tue Aug 28, 2007 3:58 am; edited 1 time in total

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Mon Aug 27, 2007 9:58 pm    Post subject: Reply with quote

Download?

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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Tue Aug 28, 2007 3:59 am    Post subject: Reply with quote

i knew i was forgetting something...
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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Tue Aug 28, 2007 8:58 pm    Post subject: Reply with quote

Well, them map is honestly terribly boring in terms of eye candy.... and it seems a bit boring. You shouldn't publish maps like this, publish maps with good lighting, good eye candy, nice layot, etc. These maps are always loved most.

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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Wed Aug 29, 2007 4:01 am    Post subject: Reply with quote

yes, i know, but i'm terribly bad at making eye candy.
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: The fine land of Finland

PostPosted: Wed Aug 29, 2007 9:04 am    Post subject: Reply with quote

It looks like just-another-online-battle-based-map, but the logic you have done with the units reminds me of something I planned ages ago.
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Aug 29, 2007 11:16 pm    Post subject: Reply with quote

This map was OBVIOUSLY not mean't to have all that much eye candy... The idea is Immense, and i love it personaly... Crash, you of all people should know about the fact a map with this kind of concept does not need eye-candy for obvious reason's... Hence most of the other map's, such as "Mega tank war" "Monster Tank Madness" etc.
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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Wed Aug 29, 2007 11:45 pm    Post subject: Reply with quote

Monster tank madness 2 is the greatest online map ever XD

Someday, I'm going to make my own version of that map...
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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Thu Aug 30, 2007 6:18 am    Post subject: Reply with quote

I know it is, but it still should have some eye candy else it's terribly boring to go over the same terrain again again againa again Wink

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Ordosherrscher
Commander


Joined: 20 Nov 2007
Location: Germany, Berlin

PostPosted: Tue Nov 20, 2007 3:46 pm    Post subject: Reply with quote

I've created a map with the same title xD But I also think, that a online map hasn't to be published on a side... I also thought over such idea, but a little bit different. So you have a tank which deploys at first to an artilery, then to a tank,... In my "cratewar" u have to pick up crates and find a mcv. You only can get one dangerous unit in the crates: the old TD Mammouth. All the others are civilian vehicles [you can also find the little visc Wink ]
Maybe someone knows my map Very Happy
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