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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Tue Feb 19, 2008 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yay Very Happy .
Great work DaTs, gonna make some more? Wink

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Feb 19, 2008 1:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll definitely make some more.

and even though I have 3ds studio and 3ds2vxl, I prefer making them all by hand, layer by layer. Smile

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"Reality is a lovely place, but I wouldn't want to live there." -Adam Young

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Tue Feb 19, 2008 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

layer by layer is fun, but can be frustrating as hell, I know, I do it that way Twisted Evil

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue Feb 19, 2008 5:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Layer by layer is the ONLY way I do voxels, and I have some stuff none of you gys have seen that came out quite good that way.

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Yes, work on MV continues. It is not forgotten.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Wed Feb 20, 2008 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Converting 3D model sometimes brings worse results than standard voxeling. Wink Exclamation

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Feb 20, 2008 7:54 am    Post subject: Reply with quote  Mark this post and the followings unread

this is true. Especially with small vox like TS, it has to be very specific in order to get the right detail

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