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AI Trigger for custom Side
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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Sat Aug 09, 2008 10:45 am    Post subject:  AI Trigger for custom Side Reply with quote  Mark this post and the followings unread

I made map that want AI to use AI trigger in custom side(that is not GDI or Nod) but it not work AI won't build any thing(surly set autocreate,production and AI trigger to begin)

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Street
Combat Engineer


Joined: 13 Sep 2007

PostPosted: Sat Aug 09, 2008 11:11 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't know alot about third side logic for missions etc, but I have one theory on a work around.

Mod the map like when you mod normal TS/FS and make your third side stuff replace Nod or GDI stuff for the mission. Then they should build things if you understand what I mean by this I won't go in to more detail.

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Sat Aug 09, 2008 11:43 am    Post subject: Reply with quote  Mark this post and the followings unread

I try test everything that related too. Like C&P AI trigger from WW map(like nod's mission wolf in sheep coating) still not work and try to make AI trigger for "Nod" Side still not work.

Last I use action "create team". Now AI build unit everything looks until I get an IE.

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Street
Combat Engineer


Joined: 13 Sep 2007

PostPosted: Sat Aug 09, 2008 12:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well Ive never made missions for tiberium sun so I can't offer any more advice, expect maybe search for some fan made missions on internet and see how they get it to work if there is any.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Aug 10, 2008 3:01 am    Post subject: Reply with quote  Mark this post and the followings unread


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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Sun Aug 10, 2008 4:40 am    Post subject: Reply with quote  Mark this post and the followings unread

OK, I will surrender with AI trigger. I use create team for make AI build unit but I have another problem. The cause above IE is not from create team but it is from "Tunnel". Sometime went unit pass tunnel it cause an IE but I don't discuss that in this topic.

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