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Tiberium trees don't show
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matayasu
Vehicle Driver


Joined: 06 Sep 2008

PostPosted: Sat Sep 06, 2008 4:04 pm    Post subject:  Tiberium trees don't show
Subject description: *solved*
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I'm making my own campaign in Tiberian Sun, not Firestorm, but I have the campaign require the Firestorm CD.
Now in my maps the Crystal LAT and the Blue Mold LAT are all working, but the Tiberium trees, like, the whatever-they-are-called weird tiberium mutations don't show when I test the map in TS, while they are shown in FinalSun.

I mean these things:


I was wondering: does anyone know how to fix this? 'Cause I searched but I didn't find anyone else having the same problem...

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Last edited by matayasu on Mon Sep 08, 2008 2:42 pm; edited 1 time in total

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Revolutionary
Commander


Joined: 19 May 2008
Location: Scotland, starting a Revolution Cameo: metricon. Posts:???

PostPosted: Sat Sep 06, 2008 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Welcome to Project Perfect Mod

thay dont work in Tiberians sun because thay arent in Tiberian sun

you would have to make youre maps for Firestorm or add the plants in to the Rules.ini and the lat in to the tempreat.ini

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Sep 06, 2008 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

they don't show in normal TS because they are only in firestrm.ini and artfs.ini listed which aren't loaded for TS.
To make them work you have to copy them from firestrm.ini and artfs.ini into your rules.ini and art.ini.

or you use this tutorial to make FS stuff work in TS too.

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Last edited by Lin Kuei Ominae on Sat Sep 06, 2008 4:54 pm; edited 1 time in total

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matayasu
Vehicle Driver


Joined: 06 Sep 2008

PostPosted: Sat Sep 06, 2008 4:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, I already thought it had something to do with the different files for TS and FS.
Thanks a lot, I'll go check out that tutorial.

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matayasu
Vehicle Driver


Joined: 06 Sep 2008

PostPosted: Mon Sep 08, 2008 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

For all you guys who are interested:
I forgot to set 'Addon needed' in the Basic map properties to 1. Now that I did, the Tiberium Fauna works. So there's no problem at all! I'm glad that's solved Smile

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Sep 08, 2008 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

and the map is still visible in normal TS?
I thought the FS stuff is loaded for FS and in normal TS it isn't available.

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matayasu
Vehicle Driver


Joined: 06 Sep 2008

PostPosted: Mon Sep 08, 2008 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
I thought the FS stuff is loaded for FS and in normal TS it isn't available.


When I played a skirmish game in TS with the Firestorm CD I already noticed the 2 extra 'dead infantry sounds' from FS. (Well actually they're from Tiberium Dawn but anyway Very Happy)
So I guess you can show all the things from FS (maybe even the movies) while you're still playing TS... as long as you have the FS CD in, of course!

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