Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 5:33 pm
All times are UTC + 0
engineer repairs vehicles - is it possible?
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [19 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Eqx
Soldier


Joined: 04 Jul 2003
Location: Hyperspace

PostPosted: Mon Jul 14, 2003 2:32 pm    Post subject:  engineer repairs vehicles - is it possible? Reply with quote  Mark this post and the followings unread

Is it possible to make an infantry that can repair vehicles? I tried to add the repairbolt as a primary weapon, and I got an engineer that heals infantry with the mobil repair vehicle effect. It would look nice if we had Terminators and not infantry. Is it possible to make it repair vehicles?

_________________
Fire walk with Me...

Back to top
View user's profile Send private message
SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Mon Jul 14, 2003 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Weapon:
Damage=50

For weapon warhead:
Verses=-50%,

_________________
Project Director of C4 Commando
C4 Commando's ModDb profile

Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger Account AIM Address
Eqx
Soldier


Joined: 04 Jul 2003
Location: Hyperspace

PostPosted: Mon Jul 14, 2003 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Call me idiot if you want, but I don't know what you mean. You say I should change these values in the repairbolt weapon or what?

_________________
Fire walk with Me...

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jul 14, 2003 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Look at the weapon you use to Engineer repair vehicles. In this weapon, you change the Damage= to 50. Then, in this weapon, look at the Warhead used by it. Now, find the code of it in your rules.ini. One of the lines is Verses= with five values separated by commas. Change the third one and the fourth one to -50%. Now it will repair your vehicles Wink.

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Eqx
Soldier


Joined: 04 Jul 2003
Location: Hyperspace

PostPosted: Mon Jul 14, 2003 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

The NOD Mobil Repair Vehicle CAN repair any vehicle. I gave the MRV's weapon to the engineer and it only healed infantry. Should I make a new weapon with these parameters?

_________________
Fire walk with Me...

Back to top
View user's profile Send private message
awrethien
Cyborg Firebomber


Joined: 01 Jan 2003
Location: You dont want to know.... Trust me.

PostPosted: Mon Jul 14, 2003 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry to burst your buble but infantry can only heal infantry and vehicles can only heal vehicles unless you use a work around to make the game think that your unit is a vehicle buy setting the infantry as a FreeUnit= for something. That I have seen.

Back to top
View user's profile Send private message Send e-mail
Eqx
Soldier


Joined: 04 Jul 2003
Location: Hyperspace

PostPosted: Mon Jul 14, 2003 4:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damn!

_________________
Fire walk with Me...

Back to top
View user's profile Send private message
FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Mon Jul 14, 2003 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

the work around is posted by banshee and seaman if you rad carefully Smile

_________________
::TSR Home-Grown Vxl Maker::

http://www.tiberiumsun.com/tsr/

Damn...Tutorials Links Doesnt Works Anymore

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account
One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Mon Jul 14, 2003 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes, the MRV's weapon has a negative damage value and a positive verses value, the workaround is to swap it around so as Banshee says you put the line

Damage=50

into the weapon's section and a line like

Verses=0%,0%,-100%,-100%,0%

into the warhead section and the Engineer's weapon should now work correctly

You can also do this to get vehicles to heal infantry (I had to figure this out recently)

Back to top
View user's profile Send private message Send e-mail Skype Account
The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon Jul 14, 2003 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool, i didn't know this.. now i can give a repair weapon to the CTECH unit orso..

Back to top
View user's profile Send private message Visit poster's website Skype Account
One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Mon Jul 14, 2003 10:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, I had to use this workaround to get the RedGen Ambulance to work, makes you wonder why negative verses values will work when negative damage values won't..

Back to top
View user's profile Send private message Send e-mail Skype Account
the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Tue Jul 15, 2003 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm sure its possible!

Look at Red Alert: Aftermath it has a mechanic and well Ts still has many RA codes in it. Now that I know about this, this will most likely become my next project. This will be interesting, I just hope you guys don't finish it before I finish my voxel, or Map, or SHP.

so, Good Luck and Have a good day

PEACE

_________________
Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account AIM Address
Mike430
Soldier


Joined: 11 Jul 2003
Location: Following everyone else

PostPosted: Fri Jul 18, 2003 5:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

i tryed the engineer thing and it didn't work, have to check back on that.

_________________
Visit the new TS Forums at http://members.lycos.co.uk/dewmank/forums/index.php

Back to top
View user's profile Send private message Send e-mail Skype Account Yahoo Messenger Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jul 18, 2003 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

RA1 Field Mechanic code:

Code:
; field mechanic
[MECH]
Prerequisite=fix
Primary=GoodWrench
Strength=60
Armor=none
TechLevel=7
Sight=3
Speed=4
Owner=allies
Cost=950
Points=15


Weapon: GoodWrench

Code:
; Mr. Goodwrench mechanic's healing weapon
[GoodWrench]
Damage=-100
ROF=80
Range=1.83
Projectile=Invisible
Speed=100
Warhead=Mechanical
Report=FIXIT1


Warhead: Mechanical

Code:
; Mechanical warhead - doesn't affect infantry (only for mechanic, not weapons)
[Mechanical]
Spread=0
Verses=100%,100%,100%,100%,100%
InfDeath=0

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Mike430
Soldier


Joined: 11 Jul 2003
Location: Following everyone else

PostPosted: Fri Jul 18, 2003 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

and i use that for TS?

_________________
Visit the new TS Forums at http://members.lycos.co.uk/dewmank/forums/index.php

Back to top
View user's profile Send private message Send e-mail Skype Account Yahoo Messenger Account
SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Fri Jul 18, 2003 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

It won't work... it will heal infantry.

_________________
Project Director of C4 Commando
C4 Commando's ModDb profile

Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger Account AIM Address
the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Sat Jul 19, 2003 6:32 am    Post subject: Reply with quote  Mark this post and the followings unread

hmm... That would take a great deal of work to do for it to work.

Good luck

Out

_________________
Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account AIM Address
Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Wed Jul 23, 2003 8:57 am    Post subject: Reply with quote  Mark this post and the followings unread

didn't a research figure it out?

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Jul 23, 2003 4:03 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [19 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2020s ][ Queries: 11 (0.0091s) ][ Debug on ]