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lose trigger problem
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undermannen
Cyborg Soldier


Joined: 22 Dec 2008
Location: Where you are not.

PostPosted: Fri Jan 01, 2010 3:26 am    Post subject:  lose trigger problem
Subject description: its lol
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Hello everyone,

I have a problem with a singleplayer map that i am trying to create. i am trying to make you lose when u attack GDI, but it aint working. i also tried to attach a builing, but that didnt work either! Event44 attacked by (house)
parameter: 1 Nod
also tried
6 Attacked by any house and attached the buildings
7 Destroyed by any house and attached the building
but it did not work! what to do?

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undermannen
Cyborg Soldier


Joined: 22 Dec 2008
Location: Where you are not.

PostPosted: Fri Jan 01, 2010 7:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Also tried to create a "entered by Nod" lose trigger but that didnt work either Sad

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undermannen
Cyborg Soldier


Joined: 22 Dec 2008
Location: Where you are not.

PostPosted: Mon Jan 04, 2010 6:20 am    Post subject: Reply with quote  Mark this post and the followings unread

why thanks for the help...

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Shadow Hunter
Cyborg Commando


Joined: 30 Aug 2008
Location: Brazil.

PostPosted: Mon Jan 04, 2010 6:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, sorry but i'm good in Red alert only, but maybe the triggers won't "fit" sorry, i can't help you, but i have an thing it can help:


--------------------ARO BEACON PLACED!!!!!!!!------------------------------


The only thing i can do is that, sorry!!!
Very Happy

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Jan 04, 2010 7:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Interesting that you're having problems, you shouldn't add parameters settings to any triggers actions or events unless you know exactly what they do. The 'Attacked by Any house' trigger works perfectly fine, what you'd have to do for this is create a new trigger as follows.

Lose Trigger A, Owner - Doesn't Matter
Event: Attacked by Any House, Set no parameter
Action: Loser is Nod

This works perfectly fine however you will have to attach the Tag to every GDI unit and structure, once attacked by you or any other enemy house (Friendly fire doesn't count for this trigger), Nod will receive the lose trigger.

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undermannen
Cyborg Soldier


Joined: 22 Dec 2008
Location: Where you are not.

PostPosted: Mon Jan 04, 2010 9:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

will try.

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