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W3X to SHP projects
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Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Sun May 11, 2014 11:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

PillBox20 wrote:
Zero18 wrote:
btw Kenosis, you should try making Peacekeeper from RA3.


I too would be very happy if you convert it! I assume that it will be messy as the Shinobi. The Peacekeeper has a shield as secondary weapon just like the Shinobi has the sword.


I would be happy too(to see Peacekeeper from RA3 to RA2)!

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon May 12, 2014 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Like Kenosis said he can only do rendering. He's not gonna add new animations like a Peacekeeper donning a Shield & Shotgun though. If you want them to have 2 different walk & stand sequence though that could be possible.

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Mon May 12, 2014 6:51 am    Post subject: Reply with quote  Mark this post and the followings unread

I like them Kenosis. Great Job. I would love to take Both Nod and GDI commando if it's okay to you Smile everything looks so great that I almost see no misoriented renders or colors and as well as the excellent appearance of the SHPs themselves.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sun Jun 01, 2014 11:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Someone ressurrect this please!

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Mon Jul 28, 2014 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

peace keeper, made for EASB Hour



kepr.shp
 Description:

Download
 Filename:  kepr.shp
 Filesize:  216.42 KB
 Downloaded:  431 Time(s)


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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Mon Jul 28, 2014 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great! It fits the RA2 Allies more.
^.^

You don't mind if I recolor it, right?

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Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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LeaCa
Civilian


Joined: 03 Aug 2014
Location: Uruguay

PostPosted: Sun Aug 03, 2014 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kenosis i have tried your rocket angel but my secuences did not work,can you make another secuence?

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun Aug 03, 2014 3:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

no, I wont bother with art thing unless I have my own use for it

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LeaCa
Civilian


Joined: 03 Aug 2014
Location: Uruguay

PostPosted: Sun Aug 03, 2014 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok but my secuence doesnt work at all please take a look and tell me what is wrong.

[RocketeerSequence2]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Walk=822,17,17
FireUp=38,21,21
Down=0,1,1
Crawl=822,17,17
Up=0,1,1
FireProne=38,21,21
Idle1=762,30,0,S
Idle2=792,30,0,E
Die1=8,15,0
Die2=23,15,0
Die3=0,0,0
Die4=0,0,0
Die5=0,0,0
Fly=522,30,30
Hover=370,19,19
FireFly=226,18,18
Tumble=206,20,20
AirDeathStart=206,20,20
AirDeathFalling=218,1,0
AirDeathFinish=225,1,0
Paradrop=0,1,1
Cheer=792,30,0
Panic=822,17,17

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LeaCa
Civilian


Joined: 03 Aug 2014
Location: Uruguay

PostPosted: Sun Aug 03, 2014 3:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

also i saw your work and your abilities in modding,youare incredible

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Sun Aug 03, 2014 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kenosis, could you please pack up all the stuff in this topic (including the pm-ones since you continued posting stuff here) into 1 archive (optional) + 1 frame preview of each thing?

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DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Aug 09, 2014 6:40 am    Post subject: Reply with quote  Mark this post and the followings unread

if you really want it why not make it yourself

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Sat Aug 09, 2014 8:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Because not all of the things have download links here - some are just previews.

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DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Aug 09, 2014 11:29 am    Post subject: Reply with quote  Mark this post and the followings unread

so they remain only previews

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed Mar 23, 2016 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread


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DyordsTheBell
Medic


Joined: 01 Dec 2016
Location: Manila

PostPosted: Tue Dec 06, 2016 10:18 am    Post subject: Reply with quote  Mark this post and the followings unread

kenosis wrote:
newly made mammoth tank and cnc3 titan(tested in ROS scene)


Do you have download links for that ? Smile

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sat Feb 13, 2021 7:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Hello. Sorry for the ultra necropost, but the link

[quote]https://www.dropbox.com/s/g52lbt1xo9yrua3/shp%20tools%20show.7z?dl=0[quote]

does not work any more (file deleted)

Does anyone have "shp tools how.7z" ?

I am trying to convert W3D into SHPs so it would be good for the community (Generals, RA3 civilian buildings that will be released)

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TeleVisor
Medic


Joined: 17 Dec 2020

PostPosted: Thu Mar 04, 2021 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

A bit late, but here's a version of kenosis's behemoth which works like your standard artillery/Juggernaut in TS (in terms of animations).

I did a number of changes, but it's all very minimal tweaking.

Relevant code to make it work:

Code:
Artillary=yes
Turret=yes
TurretAnim=DJUGG_A
TurretAnimIsVoxel=false
TurretAnimX=0
TurretAnimY=0
TurretAnimZAdjust=-60
BarrelAnimIsVoxel=true
VoxelBarrelFile=DJUGGBAR         ; use an invisible vxl here
StartFacing=0   
IsJuggernaut=yes



ArtyBeh.zip
 Description:

Download
 Filename:  ArtyBeh.zip
 Filesize:  953.65 KB
 Downloaded:  59 Time(s)


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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Mar 05, 2021 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Mon Dec 13, 2021 5:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please anyone I want to know the tutorial of conversion so I can learn and do it myself too please....

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Dec 14, 2021 3:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee's post above has the tools you need & a video tutorial showing how to use them...

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