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C&C and RA map preview tools
Moderators: Community Tools Developpers
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Iran
Pyro Sniper


Joined: 23 Mar 2011

PostPosted: Sun Sep 22, 2013 3:32 pm    Post subject:  C&C and RA map preview tools Reply with quote  Mark this post and the followings unread

The following tools require the .Net framework v2 and are command-line only. Source included:

RA Full Map Preview Generator (uses the game's graphics):
http://cnc-comm.com/community/index.php?topic=2530.msg15752#new

C&C Full Map Preview Generator (uses the game's graphics):
http://cnc-comm.com/community/index.php?topic=2524.0

RA Map Preview Generator (generates a thumbnail):
http://cnc-comm.com/community/index.php?topic=2524.0

All tools are pretty much feature complete. Known issues:

- The C&C map generator has incorrect turret offsets for the Rocket Launcher and SSM
- The RA map generator doesn't take the map key to disable bibs for a building type into consideration

RA95 desert and winter terrain support should work but isn't really tested. Both tools support extra color schemes from the C&C95 1.06c patch and the RA95 ra303p patch, both also support custom color schemes for houses set in the map file (e.g. SecondaryColorScheme for C&C95 maps) and angles on the turrets of units.

There's an option to only draw the part of the map that visible. In the future I'll add support for drawing custom graphics for spawn locations to the full map preview generator tools, like the RA thumbnail map generator has.

TOOLS ARE BETA AND MIGHT NOT WORK CORRECTLY, PLEASE TEST!

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Iran
Pyro Sniper


Joined: 23 Mar 2011

PostPosted: Mon Sep 23, 2013 9:13 am    Post subject: Reply with quote  Mark this post and the followings unread


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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Sep 23, 2013 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

looks pretty nice.
I would have used it, if I had it back in my TD/RA mapping days. Smile

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