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A little big luchs
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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Sat Feb 14, 2015 8:19 am    Post subject:  A little big luchs
Subject description: Unusable in game, it's too big.
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For detail painting and animating  purpose, and it's too big to fit under bridge.






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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sat Feb 14, 2015 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks cool!

Can you show us in-game screenshot of this voxel?

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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Sat Feb 14, 2015 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Naiz, also maybe greyscale color scheme can be more appropriate fur ze german panzerkampfwagen Cool

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Anon
Guest




PostPosted: Sun Feb 15, 2015 10:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Couldn't you just use that magical thing called voxel scaling to fix it? Yes, there would be a loss in quality but I'm sure it would still look nice.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Sun Feb 15, 2015 10:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wonder how well it would look in OpenRA. They have a very good renderer for voxels.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Feb 16, 2015 9:08 am    Post subject: Reply with quote  Mark this post and the followings unread

The animated tracks are messed up, I was thinking of using it in D-day but it would require just as much work to make it useable as it would to make a new one from scratch :/



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KALAPS S8
Grenadier


Joined: 02 Aug 2012

PostPosted: Mon Feb 16, 2015 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
The animated tracks are messed up, I was thinking of using it in D-day but it would require just as much work to make it useable as it would to make a new one from scratch :/

Corrected version



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Matthias M.
Stealth Laser Trooper


Joined: 15 Jun 2012
Location: Germany

PostPosted: Tue Feb 17, 2015 8:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

The attention to detail is great! Will the tracks also spin when the unit is idle?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Tue Feb 17, 2015 11:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

HVA Animations will only move when idle if you set it to animate. If its a Body Section it will only normally animate if moving around on the map.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Wed Feb 18, 2015 4:09 am    Post subject: Reply with quote  Mark this post and the followings unread

It's huge, but absolutely adorable!

One of my absolute favorite tank designs.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Feb 18, 2015 4:48 am    Post subject: Reply with quote  Mark this post and the followings unread

If you need it smaller you could always just use Transform in HVA Builder to bring it to smaller scale. My Lasher Tank is actually the size of an MCV in CW. I had to shrink it down alot.

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Wed Feb 18, 2015 12:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Doesn't part of the track look like it is moving in the wrong direction?

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Feb 24, 2015 9:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks like a Mk.III...  wheels are too big though....

Why animate the treads at all? At RA2 sizing, especially scaled down, there's no way you'd see it clearly, just some noise...?

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Wed Feb 25, 2015 10:22 am    Post subject: Reply with quote  Mark this post and the followings unread

For some reason reminds me Metal Slug! xD
But nice voxel indeed! Keep it up! Very Happy

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