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[RA2]Several Civilian Buildings
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Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Wed Apr 22, 2015 1:10 pm    Post subject:  [RA2]Several Civilian Buildings
Subject description: Yeah, Japanese style again...
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All these stuff cost me only half an hour so bad quality and no winter version.
Rubble frames are only in isoubn.pal.
Maybe useful for those who want to make a Japanese map or something.
(Of course traditional buildings in other Asian countries are vastly different from these shps so perhaps the usage is quite limited)



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Apr 22, 2015 2:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

They look gorgeous. Can you provide the palette that the rubble is in? Doesn't look good in any of the vanilla terrain pals.

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deathreaperz
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Joined: 20 May 2013
Location: Indonesia

PostPosted: Wed Apr 22, 2015 3:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Will make a mission in Japan because of this EPIC stuffs, Trans_C :p

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GenesisAria
Cyborg Firebomber


Joined: 10 Mar 2015
Location: Canaderp

PostPosted: Wed Apr 22, 2015 3:37 pm    Post subject: Re: [RA2]Several Civilian Buildings Reply with quote  Mark this post and the followings unread

Trans_C wrote:
Rubble frames are only in isoubn.pal.
I find rubble mostly unnecessary anyways, in this kind of game.  (not like some wood and paper is gonna cause much of a barrier for reconstructing anyways)
Thanks bunches!

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Apr 22, 2015 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

They're not in isoubn. If you even just copy over one of the other frames into isoubn it looks far better, not to mention the rubble just has wrong colours as it is.

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Darkstorm
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Joined: 20 Jan 2008
Location: Texas

PostPosted: Wed Apr 22, 2015 8:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

They remind me a lot of the Yamato, etc. buildings from the original Age of Empires game. I don't much, if anything, about Japanese architecture though.

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Thu Apr 23, 2015 1:35 am    Post subject: Reply with quote  Mark this post and the followings unread

hehe, they sure are pretty

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Apr 23, 2015 5:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Detailing, textures and models are really nice.
Though the inconsistent size ruins them for me a bit. RA2 has no consistent scale anyway, but seeing here the L-shaped buildings with smaller windows, stairs and doors than the other big buildings is very weird.

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GenesisAria
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Joined: 10 Mar 2015
Location: Canaderp

PostPosted: Thu Apr 23, 2015 12:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

These buildings are fitting superficially, they wouldn't have komainu stones or stone lanterns or stuff like that at every single stairway up... And real buildings would have logical layouts for interiors. But to get the point across, they're very good for pre-edo period architecture in concept.  (imo, unless you plan on doing a complete overhaul of all the civilian buildings for realism, getting the point across is plenty.)
...And there's a pagoda Very Happy

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