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KV-1
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Nuke Atty
Cyborg Soldier


Joined: 07 May 2012
Location: Chungking,China

PostPosted: Sat Oct 31, 2015 12:03 am    Post subject:  KV-1
Subject description: Dodge my 122mm?
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Well, nothing to say, just share, make this toy for fun, not for mod.
Shape isn't that exactly perfect, and I'm kinda lazy to fix it Smile
Feel free to use it in your mod or make some change such as color or turrets, credits will be prefered. Smile



SCRN0004.png
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SCRN0004.png



KV-1_000.gif
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KV-1_000.gif



KV-1.rar
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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sat Oct 31, 2015 6:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks nice! It brings some memories from... WoT.
That tank seemed unstopable at times.....which made it terrifying...

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Nuke Atty
Cyborg Soldier


Joined: 07 May 2012
Location: Chungking,China

PostPosted: Sat Oct 31, 2015 6:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

PillBox20 wrote:
Looks nice! It brings some memories from... WoT.
That tank seemed unstopable at times.....which made it terrifying...


Oh yeah, especially you're tier 3 and meet KV-1, good luck Smile
122mm take you to Mr.Marx very fast Smile

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sat Oct 31, 2015 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

For me, nothing was more fun than using the T3 PzII Luchs to circle-strafe KVs to death.

Then they added all the new fast-firing tanks, split the KV-1 and KV-2, suddenly it became suicide to play the Luchs that way. Sad times Sad

The voxel is excellent, by the way. Only issue I have that line of lighter color on the sides of the turret

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Nuke Atty
Cyborg Soldier


Joined: 07 May 2012
Location: Chungking,China

PostPosted: Mon Nov 02, 2015 12:26 am    Post subject: Reply with quote  Mark this post and the followings unread

EVA-251 wrote:
For me, nothing was more fun than using the T3 PzII Luchs to circle-strafe KVs to death.

Then they added all the new fast-firing tanks, split the KV-1 and KV-2, suddenly it became suicide to play the Luchs that way. Sad times Sad

The voxel is excellent, by the way. Only issue I have that line of lighter color on the sides of the turret



Luchs is Tier IV, and it's fun Smile

KV-1's original turret is almost a cube but not a perfect one, its slope is not friendly to vxls Sad

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Nov 02, 2015 1:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Most of the time i played WOT, it was a Tier 3, with the VK1602 being Tier 4.

Then they stretched the tank tree with the PzIC and PzIIG. I stopped playing it when it moved to Tier 4. Facing tier 6s, far too many tanks that can simply 1/2 shot it/shrug off its gold ammo

As for the line, I meant the painted line, not the normals

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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