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Tiberian Sun Client 4.01 has been released.
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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sun Jan 24, 2016 3:13 pm    Post subject:  Tiberian Sun Client 4.01 has been released. Reply with quote  Mark this post and the followings unread

A new update for the Tiberian Sun Client has been released!

    Version 4.01 (January 24, 2016):
  • Added: LAN multiplayer support (Credits: Rampastring)
  • Fixed: Units will no longer aggressively chase enemy units automatically (Credits: AlexB)
  • Fixed: Updater and custom component settings sometimes displayed "Cannot configure while connected to CnCNet" even when you weren't connected to CnCNet (Credits: Rampastring)
  • Fixed: The client has been optimized to work better with the GameSurge multiplayer servers (Credits: Rampastring)
  • Improved: The game will no longer crash when there's more than 75 buildable objects, instead additional objects will be hidden (Credits: AlexB)
  • Changed: The Statistics, Map Editor and Credits buttons have been moved under a new "Extras" menu (Credits: Rampastring, Bittah Commander)




Play Tiberian Sun by downloading the latest version of the Client at this link.


Key Words: #TiberianSun #TiberianSunClient #SuicideBugFix #Release #News 

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jan 25, 2016 5:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Note: This announcement is a heavily modified version of this post from ^Rampastein.

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