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BlackHawk [Ra2]
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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Jul 25, 2016 6:11 am    Post subject:  BlackHawk [Ra2] Reply with quote  Mark this post and the followings unread

Looks like a quinjet...



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Mon Jul 25, 2016 7:39 am    Post subject: Reply with quote  Mark this post and the followings unread

This voxel looks really good, you should spend a few minutes to clean up the tail normals, you might have to thicken it in a few places though.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Jul 25, 2016 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

tail normals? I'm new to normals. can you explain more about how to edit normals?

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Jul 26, 2016 8:17 am    Post subject: Reply with quote  Mark this post and the followings unread

The red circles indicate the ramp up to the tail, the normals are messy, makes the feature look dirty with specular highlights.

The red boxes indicate a strange edge formed by the transitions due to the shape of the nacells, if you were to round that area more, or add an extra line you could easily fix the area with auto-normals on new pixels only.

There's a few weird areas underneath but I doubt they are visible except when crashing.



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