Next A pack Filled with AttachEffect Anims and icons you might be interested in.
The engineer and medic icons ones make them unique and stylish as in MO.
And the firepower upgrade is very interesting too, and the ones which have NICE on them are for the propaganda US media for my mod. "make units less focus"
Note: not all are shown, since i made new ones, as the mobile propaganda icon.
Also Known As: ZivDero Joined: 23 Jul 2013 Location: Russia
Posted: Tue Jul 26, 2016 9:46 pm Post subject:
What is that smoking dog supposed to be? _________________
DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis
Joined: 09 Mar 2008 Location: Osaka (JP)/Hong Kong/Germany
Posted: Sat Jul 30, 2016 10:12 am Post subject:
Banshee wrote:
SHP Forum Rules wrote:
- One SHP or SHP pack per topic, please. So, when the visitor opens the forum, he will know exactly the ammount of SHPs we have and how to get it.
I'm sure that nobody will search for Zlixine Gifts when they need an engineer icon.
Crikey! Not sure if I loopholed that rule when I made my Mixed Assets thread in main Media Hut the other day, but I certainly set a precedent.
MadHQ wrote:
What the hell, I disagree with that as well. I think G-E has skills.
What the hell is going on?
Presumably spillover of politicals.
Either way, I disagree with G-E; I think some (not all) of these are well done. The cameos especially have a certain Mental Omega flair, without being rips or imitations. The AEs... well... I'm sure for the more commonly-used purposes, better ones can be made even from in-game anims (e.g. for Firepower Up), but, if anything, the crazier ones are creative and inspiring concepts.
VirusBomb is awesome, VirusCurs OTOH is an imitation of a Virus AE that someone else posted awhile ago. _________________
Mao Zedong wrote:
Our mission, unfinished, may take a thousand years.
Joined: 09 Mar 2008 Location: Osaka (JP)/Hong Kong/Germany
Posted: Sat Jul 30, 2016 4:47 pm Post subject:
You can't add new cursors in Ares (yet), except to SuperWeapons. The reason for why the animation is called "cursor" is probably that the IvanBomb animation in RA2 is also called "BOMBCURS". That animation doubles as providing the actual cursor of IvanBomb-type weapons, but is also displayed on objects which have an IvanBomb attached - so there's precedent for the depiction of an attached bomb having a "cursor" reference in its filename. Keeping with that naming pattern, the virusbomb animation here is called "cursor". _________________
Mao Zedong wrote:
Our mission, unfinished, may take a thousand years.
Acceleration Speeder (AttachEffect Animation for RA2)
Filesize:
3.78 KB
Viewed:
7080 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
As for why I chose their eyes to be red. Red makes them more ominous and scary looking in dark maps where you only see a mass blob of glowing red eyes swarming to kill your infantry. _________________ ~ Excelsior ~ QUICK_EDIT
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