Map Layout: Layout is excellent and believable Good use of cliffs, especially around bases.
Eye Candy: This could have been so much better. I get the idea that this map is not completed, a real pity! If the map was intended to be like this, i think that most of the area's are quite uninspired..
Playability: The map is completely fair. The bases are in craters with 3 entrances each. The only tiberium is very near to the bases. There are some good opportunities to create a stronghold or do a surprise attack.
Triggers: Now this is quite cool, there are two trucks that collect tiberium, drive to an old tiberium refinery, then dump it.
Overall: A map with a nice layout, good playability but a very uninspired look. The triggers cannot make up for this as they do not contribute to the gameplay in any way.
-Froggy:
-lack of terrain detail
-old bases/civilian buildings very cool layout
-vast tiberium light
-nice peforated terrain, okay cliff/water effects
-no real detail in wide open spaces
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