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Topics
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Last Post
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[RA2/YR] Manual shadow drawing, beginner's guide
[ Modding Central » Media Hut » Tutorials ] |
G-E
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10
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61519
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Fri Apr 05, 2024 3:34 pm
Yosef Anan  |
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Resizing RA2 shp files to TS
3 tools used to keep the quality [ Miscellaneous Forums » Offtopic Discussion Area » Miscellaneous Tutorials ] |
Holland
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5
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31204
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Sun Feb 06, 2022 4:22 am
McPwny  |
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How to Make a Quick Cameo
[ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ] |
ConMan
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30
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102629
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Sat Jan 02, 2021 6:55 am
Banshee  |
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Creating .shp cameos from a 'raw' image
(Some knowledge assumed) [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
superepicgecko
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4
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27601
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Sun Jun 14, 2020 8:29 am
Marnok  |
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[ARES] Lightning Strike Tank
1 bolt, say goodbye to Airburst. [ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ] |
Sir Prize
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4
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14372
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Sun Mar 29, 2020 9:32 am
Sir Prize  |
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Making Custom Billboards (***)
[ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
Aro
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5
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30293
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Sun Apr 15, 2018 1:18 pm
linq2js  |
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[RA2/YR] Creating Cameos from Voxels for Voxel Units
Image Heavy... [ Goto page: 1, 2 ][ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ] |
Atomic_Noodles
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54
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139693
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Sat Sep 10, 2016 2:39 pm
Lin Kuei Ominae  |
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The FAST way of rendering&converting model from other games
but make sure it has finished animation files........ [ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ] |
kenosis
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0
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10631
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Fri Nov 15, 2013 8:36 pm
kenosis  |
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Rendering units in 3DSMax for RA2/YR (You Tube)
ehhhm..... well [ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ] |
HG_SCIPCION
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14
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21106
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Wed Nov 06, 2013 2:13 pm
deathreaperz  |
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[User Info] Making cameos from TS units with SHP Builder!
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Banshee
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27
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50083
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Sun Jun 17, 2012 3:38 am
Insomniac  |
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Converting Voxels to SHPs (*)
[ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ] |
Durrandi
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4
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21443
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Fri Aug 19, 2011 8:28 am
Lin Kuei Ominae  |
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How to make half decent shps, in MS paint
if you MUST use it.. [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
Team Black
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18
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32484
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Tue Mar 15, 2011 12:04 pm
Team Black  |
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[User Info] Cscheme files at VXLSE II 2.x SE and VXLSE III
[ Featured Tools » Voxel Section Editor III » Tutorials ] |
Banshee
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14
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77443
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Sun Feb 28, 2010 7:36 am
............?  |
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How to prevent problems with buildings, mouse.shp
...and where to find the palettes for some SHPs [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
Reaperrr
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3
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37746
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Sat Aug 15, 2009 3:04 am
sunfowerggs  |
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The newbie guide in modding
[ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
Lin Kuei Ominae
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12
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90456
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Tue Mar 24, 2009 11:10 am
Lin Kuei Ominae  |
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Making SHP Buildings/units from 3d models
tedious, but effective. [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
IVI
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1
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10752
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Mon Aug 04, 2008 11:08 am
GameMaster0000  |
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Making (insert whatever you like here) barricades
In this case, wrecked car barricades [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
IVI
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5
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13511
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Thu Mar 27, 2008 8:18 pm
4StarGeneral  |
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[Shp tutorial 2] Making a standard fire anim
[ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ] |
Denmon
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12
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18196
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Mon Nov 28, 2005 8:47 pm
Denmon  |
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[User Info] Solutions for corrupted SHP (TS) files.
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Banshee
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0
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9280
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Sat Mar 05, 2005 6:03 am
Banshee  |
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[User Info] Image Effects
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Banshee
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0
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10546
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Fri Nov 12, 2004 5:24 am
Banshee  |
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[User Info] Colour Conversion Methods (CCM) explanation.
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Banshee
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2
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11229
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Sat Sep 04, 2004 9:01 pm
Banshee  |
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[Dev Info] OS SHP Builder MDI Engine
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Banshee
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0
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11299
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Sat Apr 24, 2004 6:20 am
Banshee  |
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[Dev Info] BS SHP Builder: CCMs -> New Engine!
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Banshee
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0
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11804
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Fri Apr 02, 2004 1:35 am
Banshee  |
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Dev Info: MultiFramed Undo (Stu, read this!)
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Banshee
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10
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19355
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Sat Mar 27, 2004 5:42 pm
stucuk  |
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