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Workflow Screenshots and Updates
Moderators: blubb
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blubb
General


Joined: 31 Jul 2005

PostPosted: Wed Nov 07, 2007 9:06 pm    Post subject:  Workflow Screenshots and Updates
Subject description: Read the Title!
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Now and then in my free time i'm still working on a newer release...i realized that there is still sooo much to fix...i increase the amount of "new" stuff and fix unbelieveable amounts of existing stuff, well it goes more in the right direction to beta stuff #Tongue

Here I fixed component towers and deleted everything "allied" coloured.....it sucked balls...and i rather like plugin devices wich blend overall with the GDI sides and reminds on old beta shots, also power turbines got recoloured in grey and NOW! actually you can make out that its actually a spinning vent.



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GDI_sheme_fixing.jpg



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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Nov 07, 2007 9:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Updates? Am i dreaming #Tongue

Nice work anyways Wink

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Wed Nov 07, 2007 9:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good Job;), looking forward for the next release #Tongue

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Wed Nov 07, 2007 11:02 pm    Post subject: Reply with quote  Mark this post and the followings unread


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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Nov 07, 2007 11:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

TB... No, Blubb has done one better... he has recreated a version that looks better and matches with the style used on the old Comm Tower.

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Thu Nov 08, 2007 11:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well i assumed he was trying to recreate the Beta Tower, and thought the style would be the same as the radar. If you (Blubb) are going use that style, yuo might as well apply it the power plant to so everything looks coherent.

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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Nov 09, 2007 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

nope, i wouldn't also put squares on the powerplant, its all looking allright to me Smile

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bartpp7
Soldier


Joined: 01 Jun 2007

PostPosted: Wed Nov 21, 2007 1:55 am    Post subject: Reply with quote  Mark this post and the followings unread

i like the titan's Razz

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Wed Nov 21, 2007 4:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Woah! An update!!?! Looking forward to future updates #Tongue

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blubb
General


Joined: 31 Jul 2005

PostPosted: Wed Nov 21, 2007 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

you just can't say that it looks not beautyful *g*

new vehicle explosion, and fixed orcab's in beta colours.

nice effect's eh? i'm getting forward hehe



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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Thu Nov 22, 2007 1:11 am    Post subject: Reply with quote  Mark this post and the followings unread

amazingly beautiful. Smile
keep up the great work.

BTW what map is that?

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Last edited by Ixith on Thu Nov 22, 2007 5:19 am; edited 1 time in total

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Nov 22, 2007 2:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Do love that new explosion!

And the Orca B doesn't have look bad Wink

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blubb
General


Joined: 31 Jul 2005

PostPosted: Thu Nov 22, 2007 9:21 am    Post subject: Reply with quote  Mark this post and the followings unread

yea ixith, it'sone of your maps i guess, i tried it on one map of the giant com map pack, btw the maps i tried of you are awesome to play on #Tongue


thx muldrake, do you mean that i should improve something??

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Nov 22, 2007 9:40 am    Post subject: Reply with quote  Mark this post and the followings unread

No, it looks great.
I merely said it doesn't look bad, in that kind of.. me trying to be cool but failing way #Tongue.

They both look awesome, mate. Don't worry about that Wink.

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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Dec 28, 2007 2:04 am    Post subject: Reply with quote  Mark this post and the followings unread

..now this time i leave you with two unanswered mysterious screenshots ;P



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flagpole.jpg
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Sleepwalker
AA Infantry


Joined: 13 Apr 2006
Location: No(r)Way

PostPosted: Fri Dec 28, 2007 2:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow, just wow to that flagpole, that flagpole, that... that flagpole, just.. wow.

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Fri Dec 28, 2007 8:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice flagpole. Now do a GDI one.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Dec 28, 2007 9:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes. The flagpole is very nicely done. Smile

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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Dec 28, 2007 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Tartan Bunny wrote:
Nice flagpole. Now do a GDI one.


lool no.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Fri Dec 28, 2007 10:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Our friend blubb is in love with Kane.

Doing a GDI one would be blasphemy!

but.
not for me. Smile

If you want i could try and do one for you. Smile

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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Dec 28, 2007 10:03 am    Post subject: Reply with quote  Mark this post and the followings unread

gdi having propaganda flagpoles is such a......crap idea

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Fri Dec 28, 2007 11:44 am    Post subject: Reply with quote  Mark this post and the followings unread

More like a "GDI Saves Lives!" pole/board.. just better than the current one. o.O

Probably worth more in cities.

kind of like a flag you see in front of a building with a small memorial.

Here's a concept. (I know, paint sucks, but it's all i have access to. my RAM is being eaten by Disc Cleanup wizard atm)



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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Dec 28, 2007 12:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

eww...lol no not really..

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Fri Dec 28, 2007 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love them!

Wish I could make stuff like that Sad

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Fri Dec 28, 2007 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

A new pole idea, a tree made from the dead bodies of GDI soldiers. Twisted Evil

Its kinda hard to make the shrikes? out but the shot looks appealing. a little over kill..though #Tongue

Also the war banner is a nice touch maybe make them face in 4/8 directions and emit evil red glow. Orkish Nod troopers. teehee

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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Dec 28, 2007 8:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

the shrikes need fixing and iam yet unsure if i will have them in the final version because of the balance problems, if anyone has a serious working idea how subfactions could work it were no problem.

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