Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 9:25 pm
All times are UTC + 0
Fun hijacker uses
Moderators: SuperJoe
Post new topic   Reply to topic Page 1 of 1 [2 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Fri Oct 08, 2010 12:55 pm    Post subject:  Fun hijacker uses Reply with quote  Mark this post and the followings unread

Well this is a bit random topic #Crazy, but I was thinking some fun and weird uses for the forgotten hijacker unit. Shame TS doesn't support achievements, but if you managed to do any of these to a human opponent, consider yourself worthy of one.

- Capture an enemy Armadillo APC (1550 credits) full of engineers or other expensive infantry, drive it over ice and watch as it immidiately sinks with everyone inside.

- Now this one takes a bit of skill. Capture an enemy car bomb or demo truck (both are quite fast and 1 click away from exploding themselves) and use it on rest of the enemy forces or his base. If you are feeling particularly lucky, the hijacker might even survive the explosion. Some reason the idea of a car bomb being hijacked and used against its own side makes me laugh Laughing

- Capture an enemy Ion Storm Missile launcher (4500 credits) and fire it on his own base. If the enemy doesn't disconnect before being hit, he should get an achievement too.

- Capture the Black Hand Training superweapon jeep and force elite Nod commandos to train up your infantry. It's left up to the imagination of the player how an unarmed hijacker forces a group of elite Nod commandos to do his bidding. Maybe they are very good at persuasion, could explain how they capture vehicles like heavy tanks.


Slightly related to the topic, engineers can pull off a few fun things too.

- Black Hand Training camps and landed Supply Ships can be captured from the enemy. Doing either against even a half decent player is another thing.

- Deployed Ion Storm Missile launchers can be captured too.

- Unlike GDI and Nod base defences, forgotten machinegun bunkers can be captured by engineers.

_________________

Back to top
View user's profile Send private message
Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Fri Oct 08, 2010 9:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

haha... gliches are so fun to take the mickey out of the creators #Tongue

_________________
Link to a document to see what mods i have and/or working on or working with
Click

Back to top
View user's profile Send private message Yahoo Messenger Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [2 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1443s ][ Queries: 11 (0.0085s) ][ Debug on ]