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Tiberium Flyer
Moderators: SuperJoe
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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Wed May 11, 2011 6:36 am    Post subject:  Tiberium Flyer Reply with quote  Mark this post and the followings unread



Cost: 900
Prerequisite: Barracks, Tiberium Facility
Role: Stealth detection, combat
Strengths: Can move both in air and on land, powerful acid spit
Weaknesses: Poor health, handicapped while on land

Tiberium Flyers are bat-like tiberium creatures that are only found in areas that are heavily infested by tiberium. Most humans are not even aware of their existence due to their reclusive nature and preference of dark and hidden places such as caves. The Forgotten have worked long and hard to befriend these creatures, and the effort has been well worth it. The tiberium flyers can use their acid spit to cause severe burns to infantry, and even heavier armors are not very effective against it. Instead of hitting a single target, the acid spit covers a larger area and can damage multiple targets at once. The large spread also makes it very good against structures. What makes the tiberium flyers even more valuable to the Forgotten is their natural ability to use ultrasonic sounds to detect things. This allows them to detect nearby stealthed or hiding enemy units and buildings, but only while flying. The tiberium flyers are severely handicapped while on the ground. They can only move at crawling speed and cannot use their stealth detection ability. Tiberium flyers are fragile creatures and usually require other units for protection. Like all tiberium creatures, they can heal on tiberium fields.


Tiberium Flyers using their acid spit...




... and looking for hiding enemy units.




Credits to Lin Kuei Ominae for the lovely shp.

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Last edited by SuperJoe on Thu May 02, 2013 6:35 pm; edited 2 times in total

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Death Cultist
Scorpion Sniper


Joined: 28 Apr 2009
Location: Auckland, New Zealand

PostPosted: Wed May 11, 2011 11:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Ahhh I was wondering if we would see this, awesome addition.

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Beta Tester for Mental Omega 3.0


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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed May 11, 2011 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh wow, after such a long time, someone used it in a public mod. Very Happy Thanks SuperJoe.

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Wed May 11, 2011 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Oh wow, after such a long time, someone used it in a public mod. Very Happy Thanks SuperJoe.


็He is in my Mod to as Forgotten Epic unit. Very Happy

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Tiberian Sun : True Power - Reality Power Of 5 Factions...

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Death Cultist
Scorpion Sniper


Joined: 28 Apr 2009
Location: Auckland, New Zealand

PostPosted: Thu May 12, 2011 4:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Haha Gamemaster, I believe it was your forgotten epic unit. (yes I hunted to the ends of the earth searching for a beta of your mod, I finally found one on a Thai website and downloaded it, it currently stands as one of my favourite mods) Hmmm Lin, I thought someone would have used it by now, it's such a cool unit. Why have you not put in TI?

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ChronoSeth
Sergeant


Joined: 13 Mar 2010
Location: Canada

PostPosted: Thu May 12, 2011 9:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not too keen on how the remap was done on the graphics, but I like the idea behind the unit. It sounds like you've managed to make the Forgotten another unique faction. Wink

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Fri May 13, 2011 2:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Reminds me of a Hydralisk. Looks good.

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