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A-10 Airstrike
Moderators: Zero18
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Zero18
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Joined: 10 Dec 2012
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PostPosted: Sat Mar 28, 2015 5:30 pm    Post subject:  A-10 Airstrike Reply with quote  Mark this post and the followings unread



Voxel by Zero18
Cameo by Vord

A-10 Thunderbolt, or known as Warthog are the main close air support for United States of America before it was decommissioned in 2028. During the Balkan Annexation in 2020, A-10 Thunderbolt was send in to destroy the U.S.S.R ground forces before they overran the Balkan States. However, the A-10 only destroy ~300 of Russian vehicles and killed at least ~1,000 of their men with a capable mission success of 95%. The A-10 Thunderbolt is equipped with Laser Avenger Chain-gun and White Phosphorous bombs to combat against armor. A-10 Thunderbolt are surprisingly durable and tough, meaning they can withstand heavy damage before giving in.

Life: 900
Armor: Heavy Plating
Speed: 16
Firepower: 150 x 6 (Bombs)
Primary: White Phosphorous Bombs
Recharge Timer: 300 seconds.
Side: America

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Last edited by Zero18 on Mon Mar 30, 2015 2:42 pm; edited 6 times in total

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Sat Mar 28, 2015 9:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice Work.maybe a bit may be a lighter blue.

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Zero18
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Joined: 10 Dec 2012
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PostPosted: Sun Mar 29, 2015 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

BySc wrote:
Nice Work.maybe a bit may be a lighter blue.


It's light blue. I can't make it any lighter on the top surface, it is how RA2 engine does it to voxels.

On the side-note, I'm considering making this ability allow the player to manually control A-10 Thunderbolt for some close support.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Mar 29, 2015 5:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Why is it in the Structures Sub-Forum? #Tongue

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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Sun Mar 29, 2015 1:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
Why is it in the Structures Sub-Forum? #Tongue


Possibelly because of this is a Support Power not a buildable aircraft.

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Zero18
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Joined: 10 Dec 2012
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PostPosted: Sun Mar 29, 2015 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yep, Mustapha got it right. Cameo added.

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Atomic_Noodles
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Joined: 05 Oct 2011

PostPosted: Sun Mar 29, 2015 3:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Where's the structure for it then? If it was me making the topic I'd have put the description and images on the parent structure as well.

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Zero18
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PostPosted: Sun Mar 29, 2015 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

According to the structure layout for this mod, Thunderbolt Airstrike can be acquire after you have built Allied Airpad.

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Atomic_Noodles
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Joined: 05 Oct 2011

PostPosted: Sun Mar 29, 2015 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Have you tested out if you can even control them? Unless you make them spawnable aircrafts that only have 1 set of ammo since they can't rearm in the airpad. Superweapon Spawned Aircraft in general cannot be selected. The Action being the thing that orders it to do something. (In this case attack that target location)

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Zero18
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Joined: 10 Dec 2012
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PostPosted: Mon Mar 30, 2015 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
Have you tested out if you can even control them? Unless you make them spawnable aircrafts that only have 1 set of ammo since they can't rearm in the airpad. Superweapon Spawned Aircraft in general cannot be selected. The Action being the thing that orders it to do something. (In this case attack that target location)


Will Spy Plane action=guard still allow A10 to attack anything in their guard range? It possibly gives me an idea for using this aircraft with unlimited ammo and is trainable.

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DaRTzO
Laser Commando


Joined: 18 Jan 2006
Location: Country Swing

PostPosted: Mon Mar 30, 2015 1:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Not really into your Cameos as the blueish voxels just blend into the background.

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Atomic_Noodles
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Joined: 05 Oct 2011

PostPosted: Mon Mar 30, 2015 3:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Nope. It only tells the spawned units to attack that target location. I.E: You order it to attack a Con Yard, It will expend all its ammo on the location where its the centermost.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Mar 30, 2015 9:37 am    Post subject: Reply with quote  Mark this post and the followings unread

The cameo is real blurry imho. Blue planes on a blue background makes it look like one blue blob Confused

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Zero18
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Joined: 10 Dec 2012
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PostPosted: Mon Mar 30, 2015 11:39 am    Post subject: Reply with quote  Mark this post and the followings unread

I will figure out if I can make it selectable with superweapon. If not, probably it will be used for bombing run as support ability.

@Dartzo and Dutchy, what do you suggest changes for the cameos?

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Atomic_Noodles
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Joined: 05 Oct 2011

PostPosted: Mon Mar 30, 2015 11:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Look at RA3's and even Twisted Insurrections cameos you could get a better idea on how to make the cameo. As right now it looks quite obvious its just the voxel.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Mar 30, 2015 12:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Zero18 wrote:
@Dartzo and Dutchy, what do you suggest changes for the cameos?


Either desaturate either remake the background. Best if it has some kind of grainy detail. Pure voxel based cameo shots could also look good.

You could also use a stroke instead of outer light to give contour to the unit.

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Zero18
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PostPosted: Mon Mar 30, 2015 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Vord remade the cameo for this unit. What's your thoughts?



a10_2_746.png
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a10_2_746.png



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Graion Dilach
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Joined: 22 Nov 2010
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PostPosted: Mon Mar 30, 2015 6:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

A lot better.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Mar 31, 2015 6:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Much better, as Graion said.

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