Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Dec 24, 2019 7:28 am Post subject:
Red Alert 2 Recalculated 0.1 has been released!
Subject description: It's time to 'recalculate' how we do these mods.
Hello everyone! Sorry for the recent silence. I've been distracted with The Witcher TV series recently. Too bad it was all that wait for only 8 episodes, which I'm watching again, due to the non-linearity of the pace of the story. Anyway, back to business: a couple of days ago, Agent.Z has finally released Red Alert 2: Recalculated 0.1.
It is a Red Alert 2: Yuri's Revenge modification that tweaks the game with new units, gameplay balance changes, graphics, etc. It also brings some new playable missions for all factions. Here's the changelog of this version:
Quote:
- 4 Campaign mission maps per side (some of them are subparts of longer missions)
- Most vehicles have new graphics.
- The countries are more diverse than in YR, though there are fewer of them.
- Adapted original YR missions that work with the mod. They are also generally more difficult.
- Some replaced structure art, such as the Allied Patriot missile.
- A balance that is distinct from the familiar one from YR.
- A small number of new skirmish maps.
- New map details, such as trees and construction materials.
- There are still some placeholders left, such as missing cameos or old graphics.
And here's a screenshot of a soviet mission:
Find out more information about Red Alert 2: Recalculated at its ModDB Profile, where you can also download the mod. Have fun!
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum