Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Mar 29, 2024 12:17 pm
All times are UTC + 0
C&C: Red Alert History presents: IFV
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Dec 24, 2019 7:53 am    Post subject:  C&C: Red Alert History presents: IFV
Subject description: The swiss army knife of the allied vehicles on all its glory!
Reply with quote  Mark this post and the followings unread

In the Red Alert universe, IFV stands for Infantry Fighting Vehicle. Introduced in Red Alert 2, it is a vehicle that changes its weapons (or tools) depending on the passenger (infantry) that it carries. Madin has recently introduced this unit in Command & Conquer: Red Alert History, a total conversion for Command & Conquer 3: Tiberium Wars that reproduces what would be some sort of the dream team from allied and soviets in the game.

Here's what he says there. It is a work in progress and your feedback will be welcomed at this topic at PPM forums:

Quote:
So it is time to introduce the basics of the Allied IFV.

As you can see the base vehicle is the 'Wheeled Tank' from release 7.
This vehicle was always made with the idea that it would be the IFV, but it just never happened previously (because I did not want to do tons of turrets, let e be honest).



Controversy starts immediately as the default IFV is actually the 'Wheeled Tank' rather than the rocket IFV.
So far there are 3 variants, and these are guaranteed to be in release 8, with future releases possibly having even more. Let's go through them.


1. Rifleman IFV



The style of C&C 3 is a lot more relaxed about what vehicles are able to hit aerial units, and this carries over to the basic 'Gun IFV'. This IFV is good against aerial units and infantry, and as such is very good cover for either the Allied medium tank, or the default IFV.
If a Soviet player is able to capture a Allied Warfactory, they will get this IFV if they place a Conscript squad into an IFV.

2. Rocket Squad IFV




No longer the default IFV, this is pretty predictable in usage. In terms of AA usage vs the Gun IFV, it is about whether you prefer (or the situation) continuous or burst damage. Very powerful anti-air.

3. Engineer IFV



For me the biggest deal by far, the Repair IFV! this obviously allows for field repairs of your vehicles (and any allied teammates vehicles), from tier 1! In addition to the repair ability, the Engineer IFV allows you to lay mines for a small price (the ability has a cool down once it's used), and finally the Engineer IFV can clear enemy mines! (hence the mine roller). The Engineer IFV's mine roller also allows it to run infantry over (something the IFV cannot normally do), so it might have more usage then you would think.
Finally a Soviet player that has an IFV can put a Soviet Engineer into it and get this IFV.

Ideally there would be more IFV variations, but that is grunt work, and there are other things to do, but hopefully this introduction will give an appetiser, and the information gained from player feedback will go into future IFV variants.



Key Words: #News #TiberiumWars #CnCRedAlertHistory 

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1354s ][ Queries: 11 (0.0076s) ][ Debug on ]