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Yuri's Revenge mod for OpenRA
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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DoDoCat
Civilian


Joined: 26 Jan 2019

PostPosted: Sat Jan 26, 2019 7:06 am    Post subject:  Yuri's Revenge mod for OpenRA
Subject description: Red Alert 2 Yuri's Revenge mod for OpenRA
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Github: https://github.com/cookgreen/Yuris-Revenge

Introduction:
This is the Yuri's Revenge mod for OpenRA. The Soviets believe that Yuri has died in Operation "Red Revolution", but he escaped, and build a huge fore in the world, Yuri and his force believe: it is time to take revenge and take back everything belong to him!
This project aim to be an exact port of YR

Version:
playtest-20190825

Install:
Run "make.cmd" on Windows and type "all" in the terminal or run "make" on Linux/MacOS


Feature:
Playable Yuri Faction
Add YR specific units to Soviet and Allied Faction
Fix some Allied support structure like Allied spy satellite
V3 Rocket Launcher for Soviets
Genetic Mutator and Psychic Dominator

Screenshots:
Yuri Faction:


Mirage Tank:


Voxel Browser:


TODO List:
New Logic for yuri unit - done
New Logic for yuri structure - done
Original YR Missions for Soviets and Allied - to do

Wiki:
https://github.com/cookgreen/Yuris-Revenge/wiki

Recruitment
This mod needs your help!
If you want to help mod, post your issue or your pull request to make mod become the official YR mod!

Pull Requests:
https://github.com/cookgreen/Yuris-Revenge/pulls
Issues:
https://github.com/cookgreen/Yuris-Revenge/issues

if you meet problem:
Feel free to post issue to the github project page.

Last edited by DoDoCat on Mon Sep 30, 2019 2:25 am; edited 27 times in total

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat Jan 26, 2019 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

-> More New Units for Soviet, Allied and Yuri Factions ?

So is this an exact port of YR or a YR-based mod?

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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DoDoCat
Civilian


Joined: 26 Jan 2019

PostPosted: Mon Jan 28, 2019 1:30 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
-> More New Units for Soviet, Allied and Yuri Factions ?

So is this an exact port of YR or a YR-based mod?


Yes, it is a exact port of YR

Last edited by DoDoCat on Wed Jan 30, 2019 3:33 am; edited 1 time in total

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Jan 29, 2019 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Slave miner keep pump out slave when deploy and redeploy repeatly. XD

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DoDoCat
Civilian


Joined: 26 Jan 2019

PostPosted: Tue Jan 29, 2019 11:43 am    Post subject: Reply with quote  Mark this post and the followings unread


Last edited by DoDoCat on Sun Feb 03, 2019 11:02 am; edited 1 time in total

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Jan 29, 2019 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

DoDoCat wrote:
G-E wrote:
-> More New Units for Soviet, Allied and Yuri Factions ?

So is this an exact port of YR or a YR-based mod?


Yes, it is a exact port of YR

But I will still add a little more units for this mod


Then it's not an exact port, but a mod on top of YR. That's not really a big deal technically, but that's how you should market it then.

@everyone: Do note that this project is no way official.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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DoDoCat
Civilian


Joined: 26 Jan 2019

PostPosted: Wed Jan 30, 2019 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
DoDoCat wrote:
G-E wrote:
-> More New Units for Soviet, Allied and Yuri Factions ?

So is this an exact port of YR or a YR-based mod?


Yes, it is a exact port of YR

But I will still add a little more units for this mod


Then it's not an exact port, but a mod on top of YR. That's not really a big deal technically, but that's how you should market it then.

@everyone: Do note that this project is no way official.

Alright

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Fri Feb 01, 2019 3:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Looping between these forever



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 Description:
 Filesize:  480.07 KB
 Viewed:  8593 Time(s)

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QQ??20190131191050.png
 Description:
 Filesize:  449.29 KB
 Viewed:  8593 Time(s)

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat Feb 02, 2019 10:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

To add to what GD was saying, it is perhaps a wiser strategy to make an exact YR port, and you can recruit help to achieve that, perhaps even become the official YR-ORA mod.

I think this would actually help ORA people focus their efforts on making the necessary features/options, instead of discussing the esoteric nature of those things for future use cases.

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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DoDoCat
Civilian


Joined: 26 Jan 2019

PostPosted: Sun Feb 03, 2019 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
To add to what GD was saying, it is perhaps a wiser strategy to make an exact YR port, and you can recruit help to achieve that, perhaps even become the official YR-ORA mod.

I think this would actually help ORA people focus their efforts on making the necessary features/options, instead of discussing the esoteric nature of those things for future use cases.


Thanks for suggestion! I will try my best to finish this mod Smile

Last edited by DoDoCat on Sat Feb 09, 2019 8:46 am; edited 3 times in total

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DoDoCat
Civilian


Joined: 26 Jan 2019

PostPosted: Sun Feb 03, 2019 9:28 am    Post subject: Reply with quote  Mark this post and the followings unread


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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Sun Sep 22, 2019 1:45 am    Post subject: Reply with quote  Mark this post and the followings unread

How download this mod?

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DoDoCat
Civilian


Joined: 26 Jan 2019

PostPosted: Sun Sep 29, 2019 8:57 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
OpenRA Yuri's Revenge: https://github.com/cookgreen/Yuris-Revenge

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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Thu Nov 07, 2019 2:58 am    Post subject: Reply with quote  Mark this post and the followings unread

DoDoCat wrote:
RIAKTOR wrote:
How download this mod?


Please go to https://github.com/cookgreen/Yuris-Revenge to download the repo, once you have downloaded, run make.cmd(if you are on Windows), or run make(if you are on Linux/MacOS)

Don't forget to check wiki for more information:
https://github.com/cookgreen/Yuris-Revenge/wiki
Give me finished compiled version, without installers, framework or other crap that not work in my system. I just want put files in directories and play!

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Matthias M.
Stealth Laser Trooper


Joined: 15 Jun 2012
Location: Germany

PostPosted: Mon Dec 30, 2019 8:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice job. I especially like the voxel browser.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Wed Jan 29, 2020 1:27 am    Post subject: Reply with quote  Mark this post and the followings unread

My game crashes as soon as I build a radar, happens with every side. Other than that very neat!

_________________

ayylmao on Discord

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