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Allied Ore Generator Code
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SteamsDev
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Joined: 12 Mar 2017

PostPosted: Thu Jul 02, 2020 1:27 pm    Post subject:  Allied Ore Generator Code
Subject description: Help?
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So I've been working to try to get MadHQ's Allied Ore Generator to work through Ares and honestly I'm at a standstill. The Building and Warhead code seem to be working perfectly, but that's about it. There's no ore spawning around the generator and it just damages itself constantly. I believe I ran into that same problem outside of Ares, as well.

After some digging through the debug logs, I ran across this in one of them:

Code:
[Developer warning]Failed to parse INI file content: [OreWH]DebrisTypes=OrePEBBLE


Is there a way to fix this? Any help would be greatly appreciated!



debug.20200701-131600.log
 Description:
The log file I used as reference

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 Filename:  debug.20200701-131600.log
 Filesize:  27.2 KB
 Downloaded:  6 Time(s)


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MadHQ
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Joined: 07 Nov 2003

PostPosted: Fri Jul 03, 2020 3:10 am    Post subject: Reply with quote  Mark this post and the followings unread

By any chance did you try the code I released with the download found on my site...

http://zombapro.ppmsite.com/index.php?page=Shape

Its not the best code but it should help...

EDIT** I think that is the WH I added to the code in the zip, did you add it to the WH list?

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Jul 03, 2020 6:36 am    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
did you add it to the WH list?

No need, the game will do that for you if the warhead is used by a Primary weapon already. Kinda like the placeholder UTNK for the Tesla/Prism fragments.

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SteamsDev
Soldier


Joined: 12 Mar 2017

PostPosted: Fri Jul 03, 2020 1:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
By any chance did you try the code I released with the download found on my site...

http://zombapro.ppmsite.com/index.php?page=Shape

Its not the best code but it should help...

EDIT** I think that is the WH I added to the code in the zip, did you add it to the WH list?


I used the whole code form the download. I think one of the problems with it though is the projectiles exploding within the building itself.

Perchance, would I need to add OrePEBBLE to anything? Is that why it's not being read?

_________________
"I'm grade-A, 100%, prime-cut final boss! I'm going to take over the world any day now!"
-Bowser, Super Paper Mario

Official scripting leader of BR Studios
Check out our ModDB: http://www.moddb.com/company/progen-group
Yuri's Revenge: CnCD2K: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod

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