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Superweapon / Question + Advice if it is even possible to do
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Moose
Vehicle Driver


Joined: 22 Jun 2019

PostPosted: Sun Nov 15, 2020 3:14 pm    Post subject:  Superweapon / Question + Advice if it is even possible to do
Subject description: Title ^
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Hello,

I have no idea if this is even possible to do.

Firstly - I am well aware on how to create a basic superweapon such as a meteor storm / changing hunter seeker and all that jazz.

I'm looking to create a superweapon which specifically does damage to infantry and upon their death turns them into visceroids. Sort of genetic mutator YR I suppose however I would not gain control of the visceroids with this version.

I assumed some sort of custom warheads using Tiberium as the damage dealer is how its done. But I have no idea how I'd even begin to attempt this or where to begin.

Any help / advice would be much appreciated in how I would go about creating this.

Cheers

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Tuc0
Missile Trooper


Joined: 26 Sep 2016
Location: Slovakia

PostPosted: Sun Nov 15, 2020 4:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think the only way to do this is using gas particle system in Particle= for warhead

It also depends on area you would like to apply affect:
3x3 wide can be achieved by HS weapon with 9 cluster explosions
5x5 using Split weapon
7x7 replacing Reaper web logic.
Or larger area using animation that throws tons of debris, which explodes with anims containing that particle effect.

I wish I could provide some more specific ini code, but I can't do that without testing and experimenting. This topic can give you more details.

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