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[RA] TD Gunboat
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Allen
Pyro Sniper


Joined: 13 Feb 2007
Location: C:\Westwood\ TechLevel=12

PostPosted: Sun Apr 02, 2023 9:38 pm    Post subject:  [RA] TD Gunboat Reply with quote  Mark this post and the followings unread

TD Gunboat made for RA. New hull and turret made in Blender. I was able to get quite close to the TD model but the hull was too wide when viewed from the front/back so things had to be edited for the gunboat to look right as a 16 frame .shp.

Works fine in base Red Alert and should work fine in OpenRA.



TD Gunboat for RA and ORA.png
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TD Gunboat for RA and ORA.png



TD_Gunboat_for RA_ORA.zip
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Saref
Rocket Cyborg


Joined: 26 Nov 2008
Location: Earth

PostPosted: Tue Apr 04, 2023 1:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome work! Looks exactly like in original!

I wish, someone will make it into a voxel...  Wink

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Wed Apr 05, 2023 5:53 am    Post subject: Reply with quote  Mark this post and the followings unread

for openRA it should have more facings

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Allen
Pyro Sniper


Joined: 13 Feb 2007
Location: C:\Westwood\ TechLevel=12

PostPosted: Thu Apr 06, 2023 12:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Well a 32 frame .shp dose not work for ships in real RA so I went with 16 frames.

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meow
Guest




PostPosted: Thu Apr 06, 2023 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

fyi shps can have as many facings as they like in ORA.
This is a well done sprite, id like to encourage you for making more in this style as original TD had only this Gunboat.
Can imagine something like the RA2 destroyer might fit as a bigger cousin to this craft.

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