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New version of my "SDK Extras" C&C3/RA3/C&C4 tools available
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jonwil
Rocket Infantry


Joined: 24 Jul 2005

PostPosted: Thu Aug 26, 2010 8:43 am    Post subject:  New version of my "SDK Extras" C&C3/RA3/C&C4 tools available
Subject description: Has EALayer3 and C&C4 support
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I have just uploaded a new version of my "SDK Extras" C&C3/RA3/C&C4 tools available at www.cncmods.net
Changes in the new version:
binview will now extract AudioFile assets containing EALayer3 audio (BIG thankyou to Ben Moench for figuring out the inner secrets of this format). It will now handle uncompressed audio, EA XAS ADPCM audio and EALayer3 audio (in the 3 known variants). It handles both streamed and non-streamed data.
StreamGetCdataSize has been fixed to work for files stored locally on disk (as opposed to just files stored in a .big file)
Also, everything has been updated to use Visual C++ 2010.

Please let me know what you think. And if you find an AudioFile asset that my tools cant handle (crash, error, incorrect output etc) please let me know so I can fix the bug.

Next on my list is to figure out the format of .mus files. .mus files are created by a tool we dont have and used as input to the SDK asset compiler as part of a PathMusicTrack asset. (a compiled PathMusicTrack asset is essentially the contents of the .mus file stored in the .cdata file for the asset) They contain EALayer3 compressed audio plus other unknown data. Figuring out the format will allow people to replace music in RA3 (once someone writes an EALayer3 encoder that is which is not as simple as it sounds)

Also, if you didnt already see it, the previous version added C&C4 support and can read textures and audio from C&C4.

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ravage
Soldier


Joined: 16 Jul 2005

PostPosted: Thu Aug 26, 2010 7:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

great work!

btw, can you add a "extract all" for binviewer in the future? thanks.

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DyordsTheBell
Medic


Joined: 01 Dec 2016
Location: Manila

PostPosted: Sat May 06, 2023 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

The link to www.cncmods.net is dead Sad . If anyone has a copy of his tools[a new version of my "SDK Extras" C&C3/RA3/C&C4] please post it here for a download link. Tnx ! #Fadeing color

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun May 07, 2023 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

You can browse earlier versions of cncmods.net like this one by using the Wayback Machine. Unfortunately, before dying, the downloads were broken for several years already. So, I don't know what would be the latest version of their tools there. The tip I can provide is that the downloads worked back in 2015 (as it is in the link above), but did not work in 2021.


Update:

I've found some updated files at the PPM domain:

- SDK Extras
- Source Code for SDK Extras

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Sun May 07, 2023 4:13 am    Post subject: Reply with quote  Mark this post and the followings unread




cc3tools_20210528.zip
 Description:

Download
 Filename:  cc3tools_20210528.zip
 Filesize:  1.41 MB
 Downloaded:  1614 Time(s)


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